Arma 3
60 ratings
CJTF Helmet Mounted IR Strobe
   
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Data Type: Mod
Mod Type: Equipment
File Size
Posted
Updated
9.588 KB
Jul 24, 2016 @ 3:01pm
Oct 26, 2021 @ 3:26pm
2 Change Notes ( view )

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CJTF Helmet Mounted IR Strobe

Description
This addon gives the player the ability to turn on and off a helmet mounted IR strobe if they are wearing a supported helmet and it is night time. Supported helmets are the default ArmA III helmets found below.
If you wish to use it with addon helmets please use CJTF No Helmet Req IR Strobe instead.

The option to turn on the IR Strobe is only available between Dusk and Dawn and only if you are wearing a supported helmet. If both of the above condition are met the option to use the IR Strobe will be added to your action menu. Use the scroll wheel or [ and ] to open the action menu by default. Select the option “IR Strobe On” to enable then “IR Strobe Off” to disable. The strobe will be deactivated upon entering a vehicle and will need to be turned on again after exiting.

Please do not use this addon with any other CJTF IR Strobe addon. Choose the one want and use only that one.

Requires CBA_A3.

Supported Helmets:
Display Name - Class Name
Light Combat Helmet - H_HelmetB_light
Light Combat Helmet (Black) - H_HelmetB_light_black
Light Combat Helmet (Grass) - H_HelmetB_light_grass
Light Combat Helmet (Snakeskin) - H_HelmetB_light_snakeskin
Light Combat Helmet (Desert) - H_HelmetB_light_desert
Light Combat Helmet (Sand) - H_HelmetB_light_sand
Light Combat Helmet (Tropic) - H_HelmetB_Light_tna_F
Light Combat Helmet (Woodland) - H_HelmetB_light_wdl

Enhanced Combat Helmet - H_HelmetSpecB
Enhanced Combat Helmet (Black) - H_HelmetSpecB_blk
Enhanced Combat Helmet (Grass) - H_HelmetSpecB_paint1
Enhanced Combat Helmet (Snakeskin) - H_HelmetSpecB_snakeskin
Enhanced Combat Helmet (Desert) - H_HelmetSpecB_paint2
Enhanced Combat Helmet (Sand) - H_HelmetSpecB_sand
Enhanced Combat Helmet (Tropic) - H_HelmetB_Enh_tna_F
Enhanced Combat Helmet (Woodland) - H_HelmetSpecB_wdl

Assassin Helmet (Black) - H_HelmetSpecO_blk
Assassin Helmet (Hex) - H_HelmetSpecO_ocamo
Assassin Helmet (Green Hex) - H_HelmetSpecO_ghex_F

Crew Helmet [NATO] - H_HelmetCrew_B
Crew Helmet [CSAT] - H_HelmetCrew_O
Crew Helmet (Green Hex) [CSAT] - H_HelmetCrew_O_ghex_F

Pilot Helmet [NATO] - H_PilotHelmetFighter_B
Pilot Helmet [AAF] - H_PilotHelmetFighter_I
Pilot Helmet [LDF] - H_PilotHelmetFighter_I_E
Pilot Helmet [CSAT] - H_PilotHelmetFighter_O

Heli Pilot Helmet [NATO] - H_PilotHelmetHeli_B
Heli Pilot Helmet [AAF] - H_PilotHelmetHeli_I
Heli Pilot Helmet [LDF] - H_PilotHelmetHeli_I_E
Heli Pilot Helmet [CSAT] - H_PilotHelmetHeli_O

Heli Crew Helmet [NATO] - H_CrewHelmetHeli_B
Heli Crew Helmet [AAF] - H_CrewHelmetHeli_I
Heli Crew Helmet [LDF] - H_CrewHelmetHeli_I_E
Heli Crew Helmet [CSAT] - H_CrewHelmetHeli_O
36 Comments
SPECTRØ Apr 9, 2022 @ 9:47am 
Excellent Mod, for those of us who seek not to have to add another and maintain the original essence of Arma3. That's why I give you the award. But I would like to make a constructive criticism in the future so that it improves:
1.- Can you improve the brightness, FPS (NATO: 30 FPS / US: 60 FPS) and the location of the IR strobe beam?
2.- Can you remove the IR strobe schedule to be able to use it at all times?
If you can, I would appreciate it and give another prize. Thank you very much and good mod!!!
ThatSameGuy Jan 8, 2022 @ 8:52pm 
anyone have strobe .sqf file to execute on AI?
Ace1Gun Nov 19, 2021 @ 2:00pm 
can you add VSM all in one helmets ?
S.McGarrett Jun 17, 2021 @ 1:56pm 
dope ill have a little look mate will let you know
[CJTF] StanThaMan  [author] Jun 15, 2021 @ 5:53pm 
@S.McGarrett
Sure thing. If you want to get it working with Ace I'm sure there are more than a few people who would appreciate it. If you do get it working and up on the workshop let me know here please. That way I can send anyone asking about it your way.
S.McGarrett Jun 15, 2021 @ 12:32pm 
np man if i did so my self and credited you would that be okay @[CJTF] StanThaMan
[CJTF] StanThaMan  [author] Jun 14, 2021 @ 3:42pm 
@S.McGarrett
Sorry, I have no plans on making an ace compatible version as Ace has built in functionality to attach an IR strobe already. Some people have asked that question in the past because they don't like where they placed it or that it requires the device to be in your inventory, but those are issues that can be addressed with the Ace team.
I personally don't use Ace so I don't even know what compatibility issues there are between them.
S.McGarrett Jun 13, 2021 @ 5:04pm 
could you make an ace compatible version?
JoeJoe7 Apr 26, 2020 @ 1:53am 
Now if your playing on Nak squad, they require you to use the no helmet IR mod i found out.
eisen Apr 24, 2020 @ 8:23am 
Ive been testing on Livonia, i'll check Altis next to baseline my data. If not, ill try out the No Helmet Req. thanks for the timely response man, so stoked to get this working.