3,483 ratings
XS Mechs - Vehicle Edition
File Size
2.625 MB
Jul 22, 2016 @ 10:09am
Jul 16, 2017 @ 12:01am
10 Change Notes ( view )

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XS Mechs - Vehicle Edition

In 1 collection by lophatkao
LoPhatKao's Vehicle Mods
10 items
XS Mech Vehicles


Buy the Controllers at Penguin Pete in the Outpost
(or his Portable Outpost counterpart)
{10% discount on controllers with Tabula Rasa!}

More Info: CF Mod Forum Link []
More Mechs!: ZZ Mech Addon - Highly Recommended!

Original art & code by TShinzon
Spirited update by SMT50001
Glad/Cheerful vehicle update by LoPhatKao

--[[ Your first Workshop Mod? ]]--

You may have to restart the game a few times before the mod decides to work (there should be a message popping up during startup). This seems to be a problem with starbound itself.
Always check the mod manager in starbound (the little square button in lower right corner) to see if mod loaded correctly.

Error reports without a pastebin link to your starbound.log WILL be deleted

Please post your ASCII art spam elsewhere. It's probably nifty for you, but I've seen far better. ;)
Popular Discussions View All (52)
Jun 21, 2017 @ 7:05pm
Damage Nerfers hate fun
Oct 16, 2017 @ 7:01pm
This mod broke my game. I need help.
Jun 6, 2017 @ 6:49am
XS Mech Hard Mode (simple idea for seperate version of mod)
< >
BOT nobody Jul 16 @ 9:12am 
Alpha 1701 Jul 16 @ 9:11am 
BOT nobody, go here for longer vanilla mech legs:
BOT nobody Jul 16 @ 9:06am 
im just looking for a mod that makes the mechs legs longer, is this what im looking for?
Ravemaster99 Jul 9 @ 3:44pm 
Can someone confirm working?
Skitter Jul 3 @ 5:29pm 
I play with a bunch of mods, and it mysteriously stopped working after one day. Here is crash report. Care to assist?
Kurapika Jul 2 @ 12:38pm 
I'm having trouble conneting to servers with a character who I used the mod with. The error says something like "no such vehicle named 'xsm_sigmamech' ". I looked for it in the internet and they said it had something to do with mods, so ,by the vehicle name, I guess it is from the xs mechs mod, and they also said I had to contact the mod author, so here I am. Could you help me with this?

the game show this when I try to connect to my friend's server: Exception caught in client main-loop (VehicleDatabaseException) No such vehicle named 'xsm_sigmamech'
ManedMorph May 29 @ 8:16am 
Hi. Its invite. I has created discord server for mod makers. I'll be glad see you inside.
Alpha 1701 Apr 15 @ 10:02am 
I think that has to do with ZZ Mechs.
LordPudu Apr 15 @ 9:41am 
i am getting an error when playing online with this mod, does anyone know how to fix it? it says "Exception caught in client main-loop (objectException). No such object name xsm_supplychest"
Kenji Apr 13 @ 12:28am 
Loving the mod so far!

Just a few things that might need tweakin' for balancing purposes:

1. Mechs can be deployed over walled areas (preemptive positioning feels a little bit less immersive, and it's kinda silly that you can deploy your mech outside the ship while it's traveling in FTL.)

2. Mechs can shoot beyond thin walls, maybe make a trigger check similar to the players' weapons where if they facehug the walls, the mech can't fire?

3. Mech jump heights are too high, I feel like having 2/3 or 1/2 of the current jump height would be better.