Source Filmmaker

Source Filmmaker

45 ratings
Thomas Elliot/Hush [Batman: Arkham Knight]
   
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Universe: Original IP
Model
Models: Character
Tags: SFM
File Size
Posted
Updated
88.345 MB
Jul 21, 2016 @ 3:58am
Jul 23, 2016 @ 6:55am
2 Change Notes ( view )

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Thomas Elliot/Hush [Batman: Arkham Knight]

Description
So unlike most models I ported. This one is DIRECTLY from the game files. High polygons and all.

Also for because im bored and i've got a lot of time till my Summer Vacation ends. I'd like to open a request for specific models mostly from Arkham Knight since that's what I got the most knowloedge for

FEATURES
- Bone eye and face posing
- Heavily Refined materials
- Rig_biped_simple support
- Slightly enhanced weights
- Im not adding the gun yet because I need to get a definite scale

Also quick question. If anyone mind helping me out with things such as flexes, View targets (moving eyes like tf2/hl2 characters), collision meshes, etc. There could be a version for Gmod in the near future. I'd like to get it in Gmod at some point :/

CREDITS
- TreiseV: For happily uploading
- SDWAN: Materials, porting, etc

*Two-Face is for another time*
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Includes:
sdwan\models\HUSH\hush.mdl
10 Comments
𝗭𝗫𝟱 Jan 16, 2021 @ 1:17pm 
I want a Professor Pyg in SFM because he is a Fairly New Addition and needs more attention
SD Dec 9, 2017 @ 10:36am 
Quite late buddy. Already fixed it quite awhile ago. Appreciate it though
BitCrusader Dec 9, 2017 @ 10:03am 
SDWarder, your problem in the screenshot can be fixed by right clicking the model, going to utilities, and pressing reattach to model.
MrLocazo Oct 26, 2016 @ 7:09pm 
can you add two face to sfm?
SD Jul 23, 2016 @ 8:08pm 
8D
Scrubby Jul 23, 2016 @ 8:08pm 
Nice job, guys. This is WAY better than those XNA ports!
Sam-I-Ain't Jul 22, 2016 @ 4:44am 
I once got the same problem, its truly annoying
SD Jul 21, 2016 @ 6:21pm 
SFM must really dislike me. This is the second time this has happened http://i.imgur.com/X6WQkPO.png
SD Jul 21, 2016 @ 9:30am 
I can agree. Perhaps We members of the SFM community may strive to make something more interesting. Well it depends on who's animating
Sam-I-Ain't Jul 21, 2016 @ 9:04am 
they wasted him in the game