Cities: Skylines

Cities: Skylines

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Better Planes Pack 3.0 | Mainline Jets (PROPS INCLUDED) - MD80, 737, A32X, 757
   
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15 JUL 2016 a las 6:29 p. m.
2 FEB 2022 a las 6:02 p. m.
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Better Planes Pack 3.0 | Mainline Jets (PROPS INCLUDED) - MD80, 737, A32X, 757

En 2 colecciones creadas por bsquiklehausen
Gramercy Mod and Asset Collection #1
938 artículos
FBS Airport Project (Jay's Picks)
236 artículos
Descripción
Improve your airports with the Better Planes Pack!
This pack includes several narrowbody mainline jets to add realistic variety to your airports. This pack includes 10 different plane types and 15 total liveries. Each plane has a custom LOD to ensure accuracy at all distances. Each plane is accurate to real world measurements, and are based on common real-life aircraft (MD-88, 717, A319, A320, A321, 737-700, 737-800, 737-8, 757-200, and 757-300). The liveries are inspired by the airports I visit in the US, but recreated in Skylines "lore-friendly" brands.

This pack is for BASE GAME players, and will use Medium Stands if you use the Airports DLC.
Click here for Airports DLC compatible versions

Features
  • 15 Realistically modeled jets from real blueprints, airport planning documents, and plan drawings
  • Working flaps appear when planes are landing
  • Landing gear retracts in flight
  • PROPS INCLUDED IN THIS SUBSCRIPTION!
  • Custom sound effects, including unique engine sounds for different flight phases

Liveries
  • CS Airlines
  • Transcon Airlines
  • Cimair Air Lines
  • San Minato Airlines
  • GreenAir
  • Skylines Airlines

Suggested mods for the best experience

Get the rest of the Better Planes Pack!
NO DLC REQUIRED:
Regional Jets
Mainline Jets
International Jets
Jumbo Jets
North American Expansion
FBS Expansion

AIRPORTS DLC REQUIRED
Regional Jets
Mainline Jets
International Jets coming soon!
Jumbo Jets coming soon!
North American Expansion
FBS Expansion
Cargo Expansion (works with either Airports or Industries)


Special Thanks
frdm920 and TheDIsForDetroit for liveries
119 comentarios
charles.hastert 10 NOV 2022 a las 1:18 p. m. 
Are you eventually going to make lore freindly equivelents of Breeze and Avelo?
BloodyPenguin 29 ENE 2022 a las 12:45 p. m. 
I've just updated my Service Vehicle Selector 2 ( https://steamcommunity.com/sharedfiles/filedetails/?id=934994075 ) and it allows to control which planes should come to which plane stand. Could be useful for the users of a pack like this one to be able to control which planes use which gate.

@bsquiklehausen I'm posting it to each of your packs, so sorry for spamming in advance :D
bsquiklehausen  [autor] 25 ENE 2022 a las 10:57 a. m. 
3.0 Update! The jets now have working flaps and landing gear, refreshed liveries, and rebalanced capacities based on real-life values per airline.

If you use the Airports DLC, please follow the links in the description for Airports compatible versions!
GalaKitty 9 AGO 2021 a las 7:41 p. m. 
Will you be making a pack for the Cargo Airport as well?
Fusion confusion 12 ABR 2021 a las 10:22 a. m. 
In the European pack, will you ad Royal Airways, Flugline, and air Eiffel Regional aircraft or will it just be new airlines
Hentaisimpdudelol 22 ENE 2021 a las 10:48 p. m. 
It would be super cool with a european version, amazing assets!
אני פנתרה 10 ENE 2021 a las 12:48 p. m. 
Okay thanks I really like your work
bsquiklehausen  [autor] 10 ENE 2021 a las 10:18 a. m. 
@Millemelon - they will spawn and should land at your airport if vanilla ones were landing. It's possible that with their sizes and capacities there may not be the right levels of demand for your airport to "request" a plane to land. They should start landing at some point though!
אני פנתרה 10 ENE 2021 a las 4:05 a. m. 
When I switched from the in-game planes to these custom planes, they won't land at my airport like they used to. I can see the new ones flying above my city but none of them are landing. Btw I switched the original ones off so they won't spawn - should I turn them on??
bsquiklehausen  [autor] 19 NOV 2020 a las 12:02 p. m. 
@JM_Dogg - thanks for the report. Will get this fixed in the next update.