Portal 2

Portal 2

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Items (32)
12 Angry Tests: Part 1
Created by CaretCaret
I have now released a new level called 9 Lives, try it out! Part 1: Once Upon a Time… About the map pack: This map pack consists of six maps with two puzzles per map and one intro map. Every map has a different theme and puzzle element. I have tried to kee...
12 Angry Tests: Part 2
Created by CaretCaret
I have now released a new level called 9 Lives, try it out! Part 2: Lasers Are a Girl’s Best Friend About the map pack: This map pack consists of six maps with two puzzles per map and one intro map. Every map has a different theme and puzzle element. I hav...
12 Angry Tests: Part 3
Created by CaretCaret
I have now released a new level called 9 Lives, try it out! Part 3: Don’t Eat the Paint About the map pack: This map pack consists of six maps with two puzzles per map and one intro map. Every map has a different theme and puzzle element. I have tried to k...
12 Angry Tests: Part 5
Created by CaretCaret
I have now released a new level called 9 Lives, try it out! Part 5: You Put the Fun in Funnel About the map pack: This map pack consists of six maps with two puzzles per map and one intro map. Every map has a different theme and puzzle element. I have trie...
12 Angry Tests: Part 6
Created by CaretCaret
I have now released a new level called 9 Lives, try it out! Part 6: A House Divided About the map pack: This map pack consists of six maps with two puzzles per map and one intro map. Every map has a different theme and puzzle element. I have tried to keep ...
12 Angry Tests: Part 7
Created by CaretCaret
I have now released a new level called 9 Lives, try it out! Part 7: Revenge of the Turret About the map pack: This map pack consists of six maps with two puzzles per map and one intro map. Every map has a different theme and puzzle element. I have tried to...
Gate
Created by Mevious
An introduction to funnels and their applications in the field of cube transportation...
Simplified
Created by Mevious
Intermediate cube transportation techniques...
Transfer
Created by Mevious
Put your faith in light....
Crawler
Created by Mevious
Don't get too attached to your cubes. Inspired by some of Gig's maps....
12 Angry Tests: Part 4
Created by CaretCaret
I have now released a new level called 9 Lives, try it out! Part 4: A Bridge Too Far About the map pack: This map pack consists of six maps with two puzzles per map and one intro map. Every map has a different theme and puzzle element. I have tried to keep...
Expendable Human Launch Vehicle
Created by ceski
"This is the longest and largest custom map I've played. None of the challenges were too taxing but they were all logical and interesting. What impressed me most is how the player's path twists through the space so you keep getting close to the exit (or en...
Original Portal: Test Chamber 00
Created by Fat Ninja Walrus
I've made it my goal to recreate all the original test chambers from Portal. I realize they won't all be exactly alike, but I will try to get as close as I can to feel, looks, and how it plays. Feedback is indescribably helpful, and will also (hopefully) b...
Original Portal: Test Chamber 01
Created by Fat Ninja Walrus
I wasn't going to put non portal surfaces in this one, but then it became too easy and removed the need to hop from room to room in steps, so I tweaked it a little to give it the desired gameplay. -FNW *revisions Removed the flip plates entirely, used BEE ...
Original Portal: Test Chamber 02
Created by Fat Ninja Walrus
There wasn't a lot I could do with this one considering you already have the portal gun, and this is where you got it in the first game. Suggestions? -FNW *revisions Changed portalability on certain surfaces. Used BEEMOD to put in autoportals, and an actua...
Original Portal: Test Chamber 03
Created by Fat Ninja Walrus
Once again, there isn't much I could do to make this a challenge without completely redoing part of the chamber, which would defeat the purpose of my remakes. -FNW Removed suprises; people complained lol. So instead of making this map a big trap, ITS A TAR...
Original Portal: Test Chamber 04
Created by Fat Ninja Walrus
I didn't add anything special to this chamber, because it was pretty simple to begin with, and I wanted it to stay that way. -FNW *revisions Using BEEMOD, added an autoportal device. Because of its positioning, I had to relocate the small viewing window. C...
Original Portal: Test Chamber 05
Created by Fat Ninja Walrus
There were a few things I had to tweak in this one. The pit is too big, as is the room after the first door because it was necessary to preserve symmetry. I also adapted it so you still have to climb on one pillar to get the cube on the other. -FNW *revisi...
Original Portal: Test Chamber 06
Created by Fat Ninja Walrus
I felt that the laser and reciever were a perfect match for the high energy pellet and reciever from the first game. -FNW *revisions Using BEEMOD, added autoportal, warm light strips, and an event trigger....
Original Portal: Test Chamber 07
Created by Fat Ninja Walrus
Once again, the laser makes an excellent substitute for the high energy pellet. We will have to see how long that lasts. -FNW *revisions Made a few panels unportalable so players can't sling to the exit anymore. Using BEEMOD, added an autoportal....
Original Portal: Test Chamber 08
Created by Fat Ninja Walrus
This one required a slightly more drastic change. I put the Aperture Science Material Emancipation Grid in there to necessitate the relocation reminiscent of the archetype chamber, i.e. it makes you move like you had to in the old one :P *Revisions: remove...
Original Portal: Test Chamber 10
Created by Fat Ninja Walrus
The first room is just a hair harder to get through now. Middle room is virtually unchanged. Added a switch in the last room to prevent a variant of the shortcut commonly used in the first game. -FNW *revisions Used BEEMOD to add autoportals, warm lights, ...
Original Portal: Test Chamber 11
Created by Fat Ninja Walrus
This one was a bit tricky. Normally, you rely on the orange half of the portal gun to create your portals, so I had to invent new ways to direct you around the room in the same steps that a player takes in Portal. Also, a small change was made to facilitat...
Original Portal: Test Chamber 12
Created by Fat Ninja Walrus
This one just felt kind of... off. No matter how I adjusted it, the dimensions were always out of proportion one way or another, so this room doesn't quite feel like the original room did. The first fling is higher up, because you build momentum differentl...
Original Portal: Test Chamber 13
Created by Fat Ninja Walrus
This one was a mess to make. The measurements were off so much all around the chamber that eventually I gave up trying to preserve proportions and focused on just making it play right. I did manage to solve part of my proportion problem by using a new tech...
Original Portal: Test Chamber 14
Created by Fat Ninja Walrus
This one was hard. I actually had to size it down a bit to fit the length into the level builder, which concerns me. Levels after this one are even bigger than it is. How am I going to make those? We'll see, I may make them in parts. Anyway, enjoy this one...
Original Portal: Test Chamber 15
Created by Fat Ninja Walrus
This one was close. I actually had to shave a few lengths off certain rooms in order to get it to fit into the builder, but I tried to take it off of places that might not be that noticable. Once again, made a few adjustments here and there to make the las...
Original Portal: Test Chamber 16
Created by Fat Ninja Walrus
This one was very difficult to make. No matter how I tried, I couldn't get everything lined up. It wouldn't have been so hard if the course didn't double back onto itself, but because it did it made it necessary for me to get everything just right. Because...
Original Portal: Test Chamber 09
Created by Fat Ninja Walrus
Not much here, just a slight tweak. These seem to be getting easier as they go. This course seems glitched in my editor: it never adds light or shadows. Let me know if it does this when you use it. -FNW *revisions Fixed to stop portal bumping. Used BEEMOD ...
Original Portal: Test Chamber 17
Created by Fat Ninja Walrus
This was SO hard to build. The fact that it doubled back onto and under itself left me no room for errors or expansions. Made some small changes for lasers again, but no really big changes to speak of. I even made it necessary to incinerate your companion ...
Original Portal: Test Chamber 18
Created by Fat Ninja Walrus
This course was so big, I had to shorten the room with the turrets and turn the slinging room sideways to make it all fit! Don't worry, it's not too noticable. Some large changes in the turret room, considering I can't put a moving platform there. The meth...
Original Portal: Test Chamber 19
Created by Fat Ninja Walrus
Much simpler than the last few chambers. I opted to use excursion funnels for the final bit, since the platforms were clumsy and didn't give the feeling of being helplessly drawn towards your doom. -FNW *revisions Using BEEMOD, added in some much needed ch...
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I'm Different!
Contains 31 items