Portal 2

Portal 2

3,292 ratings
Original Portal: Test Chamber 02
   
Award
Favorite
Favorited
Unfavorite
File Size
Posted
Updated
4.929 MB
May 9, 2012 @ 11:44am
Dec 28, 2012 @ 4:35pm
6 Change Notes ( view )

Subscribe to download
Original Portal: Test Chamber 02

In 1 collection by Fat Ninja Walrus
Original Portal: Still Alive
20 items
Description
There wasn't a lot I could do with this one considering you already have the portal gun, and this is where you got it in the first game. Suggestions?
-FNW

*revisions
Changed portalability on certain surfaces.
Used BEEMOD to put in autoportals, and an actual door. Let me know how they work out. The button should trigger the portal up top.
Changed visibility of some connections.
Moved the 'working' parts of the level further away from the main course to lessen noise.
17 Comments
Tador May 25, 2020 @ 11:43am 
Good cart
Petutski Jan 25, 2015 @ 6:58am 
Short, sweet, interesting and fun!
dj3 Mar 24, 2014 @ 5:10am 
Looks Nice, but also too easy and short.
Extragamer May 31, 2013 @ 2:00am 
ахах,меньше чем в оригинале.Но прикольно.
Nice!
Fat Ninja Walrus  [author] Aug 12, 2012 @ 11:24pm 
admittedly, it wasn't, but before BEEMOD, i couldn't put in autoportals either, so i had to think of something clever or the chamber wasn't even worth makingl it would just have been an empty, z shaped room. no fun in that. and we all like fun, or else we wouldn't play portal :P
Ciirulean Aug 12, 2012 @ 8:52pm 
Well, before BEEMod, the pistons shoved you into a death ray. I wouldn't necessarily say that's accurate.
Fat Ninja Walrus  [author] Aug 12, 2012 @ 8:43pm 
well until BEEMOD, the chamber couldn't have been made better. if you like this one, play through the others; i've redone almost all of them, and they should be a little more to your liking.
Ciirulean Aug 12, 2012 @ 6:52pm 
Oh yes! Finally this has been improved to almost identicality... After countless Hammer Made recreations of Portal have been made... Still good job though :).
Fat Ninja Walrus  [author] Aug 12, 2012 @ 2:23pm 
hm that hadn't occured to me. i'll try to impliment it in the next update
N-Sunderland Aug 12, 2012 @ 7:47am 
You should probably make the button in the centre turn off the excursion funnels in the timer.