Kenshi
11,823 ratings
256 Recruitment Limit
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File Size
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690.252 KB
Jun 16, 2016 @ 8:11pm
Apr 19, 2018 @ 12:32pm
3 Change Notes ( view )

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256 Recruitment Limit

Description
FOR THE LOVE OF ALL THAT IS 256

A mod to increase recruitment and squad limit.

Increases recruitable units from 30 to 256
Increases maximum members in each squad from 20 to 50
Increases maximum number of squads from 10 to 20

Instructions:

Simply subscribe to the mod and make sure that it's load order is below any other mod that also changes squad sizes.
If you find that this mod is not working, while other mods work fine, then I guarantee you that the issue is that you have another mod below this one that is overwriting the squad size. If you are uncertain of what other mod could be changing these variables, keep lowering this mod on the list until it works, or just simply place it below everything else.


NOTE:
This is a player recruitment mod ONLY. It does not effect npc squad spawns, numbers, or behaviors in any way.


Disclaimer: Performance!
There is a reason the game is defaulted to a maximum 30 units. Exceed maximum at your own risk.
Many have reported decreases in both fps and AI processing. This is a result of increased entities in your game world taking up more rendering and processing resources. This is normal, and there is nothing I nor this mod can do about that. There are a few things you can do to help reduce the lag, but ultimately it is up to you to find that sweet spot for yourself.

1. Import your game.
If the lag starts becoming too much, try importing your game. This will clear out a lot of the extra clutter of corpses, items, and orphaned/roaming squad units, freeing up more resources for your own squad. (NPC squads take priority with AI processing. The less of them there are, the better your Ai processing will be.)
Please note that this is a temporary remedy, and over time you may start seeing a decrease in performance again. Rinse and repeat as necessary if desired.

2. Reduce NPC squad number and npc squad size sliders.
This will reduce the amount of npc entities being processed, freeing up resources for your own squad. This is a longterm solution but may not be ideal for some people's gameplay, and may still not be enough depending on how many you recruit.

3. Reduce your own squad count.
If nothing else seems to be working, then chances are you've just simply recruited too many units. Reducing your own squad count may be the only way to aid decreases in performance.
Popular Discussions View All (5)
1
Nov 22, 2024 @ 7:45am
How many people does it start to feel laggy for you guys ?
123
5
3
Sep 21, 2024 @ 5:33am
Малый перевод удачи вам :) ;)
GRIZLIMEN ДОБРЫЙ
1
Jul 20, 2023 @ 9:45am
Are you still supposed to see the 30 squad limit after activating the mod?
Chris
518 Comments
Mighty Mozenrath Jan 12 @ 4:41pm 
this mod was helpful in getting the number of mods i have reduced. i went into the FCS Global Settings and changed the maximum squad limit to 256, the number of squad members, and the number of squads!

I have read a lot of mods and have been able to implement the things they change in my FCS, so i have cut down on having tooooooo many mods.

Thanks. wish more folks would post "how" to make the changes, instead of posting a mod to do it.

the only mods i use are the Character ones (i am not skilled with Blender), and others that i cannot duplicate.

i love this game!
InsomniaK Jan 12 @ 8:23am 
Amazing, thank you :holyflame:
average AI Jan 1 @ 11:43am 
could anyone explain in detail the process for recruiting eyegore? hes been sitting in a cage with his meatwrap and pet copper for a while
Jooseephmmm Dec 21, 2024 @ 8:10am 
won't work the limit is still 30
Aurelia  [author] Dec 16, 2024 @ 9:08am 
This mod only does two things. One, it flips a switch that enables recruiting beyond the vanilla cap. Two, it adjust the UI component to allow for more tabs in the squad UI.

It does not go anywhere near the AI or change anything regarding furniture, ownership, etc. There must be something else going on there.
Stanley Peterson Lau Dec 16, 2024 @ 5:09am 
There is a bug. After using this MOD. Auto job guy start steal thing from town. Auto cook guy steal meat from shop instead of using own storage. The bug is an old bug like the following link.

https://steamcommunity.com/app/233860/discussions/1/1733210552666982666/
Danzante del Filo Dec 5, 2024 @ 7:32am 
Increíble
TENKI Nov 16, 2024 @ 10:38pm 
Very Noice :beeped:
Bont Nov 10, 2024 @ 7:35am 
What are the recommended specs?
Who is Dude? Oct 31, 2024 @ 5:59pm 
Indispensable :steamthumbsup: