XCOM 2
102 voti
[Vanilla] XM16E1
   
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Mostra gli oggetti etichettati con tutti i termini selezionati:  weapon, vietnam, cold war, assault rifle, xm16e1, m16, american
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82.484 MB
11 giu 2016, ore 1:36
2 set 2016, ore 21:26
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[Vanilla] XM16E1

In 2 collezioni di ∑3245
[Vanilla] E3245's Master Mod Collection
80 elementi
[Vanilla] E3245's Arsenal of Weapons
40 elementi
Descrizione
PSA: THIS MOD SUPERSEDES MY M16A1 (Call of Duty: Black Ops). THIS VERSION HAS BETTER RESOLUTION TEXTURES AND USES A HIGH QUALITY MODEL, UNLIKE THAT SHODDY MOD. PLEASE UNSUBSCRIBE FROM THAT MOD, I WILL NOT BE SUPPORTING THAT MOD ANY LONGER. THANK YOU!

This mod adds the Colt XM16E1, the predecessor to the M16A1. It's a 5.56mm assault rifle for soldiers.

This model did not come from Call of Duty: Black Ops. All I used from Black Ops is the weapon icon and the sounds. This model is actually made by a talented New Vegas modder by the name of Stoy79, alias Heffy. If you like Fallout: New Vegas, and AKs and AR15s, then I recommend that you check out his mod: http://www.nexusmods.com/newvegas/mods/42970/?. Although I did not get his blessing, his mod page's credits and distribution allowed the porting of his weapons to other games, as long as I credit him and not make any profit off of it. I would like to get his blessing, but he kinda hard to find these days. Believe me, I've tried. Check the image or his mod page for proof.

If you have issues with this mod or spotted a bug, please report it in the Bug Reporting Thread. If you want to provide feedback, whether its good or bad, then post in the General Feedback Thread.
If you are thinking of downvoting this mod, please provide feedback first, so I know what I should improve on/did wrong.

You can find my Development Thread and see my works in progress.

I don't ask for donations. Period.

FEATURES

-You can apply camo and custom colors to the XM16A1.
-Textures are high resolution.
-You can configure the mod to your liking.
-Custom Weapon Sounds for the XM16E1 from Black Ops.
-You can upgrade the weapon to magnetic and beam tiers, and keep the attachments for your weapons too.
-Uses a custom model for the shell casings.

Includes custom model attachments for the following attachments:
Crit Bonus Upgrade
Aim Bonus Upgrade
Extended Mag Upgrade
Miss Damage Upgrade
Free Kill Upgrade

The custom models for these attachments are for the weapon only; it shouldn't apply to any other weapon or weapon mod.

No dual mag model yet.

KNOWN ISSUES

The mod size is big due to the amount of textures and the size of them (512x512 to 2048x2048) in this mod.

I've disabled trigger, and dual mag attachments visually. You can still apply attachments and get the bonus; they just won't show up anymore. I don't have models for those.

TODO

Fix some bugs, if any.
Port more weapons.

CREDITS

E3245 for porting and fixing up the weapon. I also made several textures such as the cavity and tint mask for the body of the Commando.

Model:
Stoy79, alias Heffy for his marvelous AKs and AR15 models. Check out his mod here: http://www.nexusmods.com/newvegas/mods/42970/?

Sound/Weapon Icons:
Activision/Treyarch for publishing/developing Call of Duty: Black Ops respectively.

DISCLAIMER: ALL CONTENT BELONGS TO THEIR ORIGINAL AUTHOR.

LOG

Release ver: 1.10
-Changed the the metal mask.
-Changed the material instance to use my Extended Material.
-Attempted to fix a couple of issues with the materials shining too bright.

Release ver: 1.01
-Fixed an bug where the T2 and T3 XM16E1s were getting the wrong stock model for the stock attachment.

Release ver: 1.0
-Initial release of this mod.
Discussioni più popolari Visualizza tutte (2)
0
11 giu 2016, ore 1:42
IN EVIDENZA: General Feedback Thread
∑3245
0
11 giu 2016, ore 1:41
IN EVIDENZA: Bug Reporting Thread
∑3245
11 commenti
Radi0Roy 19 ago 2017, ore 16:48 
Where can I find those damn hats?
∑3245  [autore] 18 ago 2017, ore 19:12 
Dear everyone,

I'm sorry to say this, but I probably won't update my weapon mods since my work on the inevitable weapon megapack is nearly complete. However, this statement might change later in the future if I decide that progress on the weapon megapack is going nowhere.

Sorry for the inconvenience...
∑3245  [autore] 25 dic 2016, ore 12:49 
Major Payne 25 dic 2016, ore 2:20 
Outfit?
∑3245  [autore] 29 nov 2016, ore 0:17 
@Kolsonn
Well, I'm not the world's best speller, but nice catch.
Zakharov 28 nov 2016, ore 20:59 
*supercedes
DiAZ 1 ott 2016, ore 0:53 
how to change weapon damage?
∑3245  [autore] 16 giu 2016, ore 22:29 
@Grash
MGSV BDU Armor Pack by Ninja Nub.
Grash 16 giu 2016, ore 16:06 
Mod for the cap please? Thx
SievertChaser 13 giu 2016, ore 3:23 
Bloody hell, how many AR-15 derivatives are out there!?