XCOM 2
[Vanilla] XM16E1
Showing 1-4 of 4 entries
Update: Sep 2, 2016 @ 9:26pm

Release ver: 1.10
-Changed the the metal mask.
-Changed the material instance to use my Extended Material.
-Attempted to fix a couple of issues with the materials shining too bright.

Update: Jul 11, 2016 @ 10:50am

Release ver: 1.01
-Fixed an bug where the T2 and T3 XM16E1s were getting the wrong stock model for the stock attachment.

Update: Jun 11, 2016 @ 2:00am

Wrong Tags, whoops!

Update: Jun 11, 2016 @ 1:36am

Release ver: 1.0
-Initial release of this mod.