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DS Fruit & Veg Barn
   
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File Size
Posted
Updated
1.071 MB
May 26, 2016 @ 5:19am
Dec 25, 2017 @ 7:48am
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DS Fruit & Veg Barn

In 3 collections by discrepancyOk
DS Mods - 107 & new limits
42 items
DS Mods - vanilla gameplay
33 items
The North & DS mods
15 items
Description
v2.0 -- 26 Dec 2017

now with new barn model, a Fruit and Vegetable Barn with an increased storage that holds only fruits and vegetables. 9000 capacity.



DS Fruit & Veg Barn
v2.0 - 26 Dec 2017


v2 now with new barn model.
It is now found in my DS toolbar - storage.
Uses same footprint size as vanilla barn, stores Fruits and Vegetables only.
9000 capacity





11 Comments
Populous Feb 16 @ 11:12am 
Update: The standard barns now hold rock, Iron, etc instead of using stockpiles.
Tam Reno Sep 30, 2023 @ 5:55pm 
I just added the barn, but I notice the laborers never take any food there. It always has an inventory of 0%. Any idea what I'm doing wrong?
Populous Jul 31, 2023 @ 2:57pm 
Love this... What if we had a barn that does not store roots, fruit, etc. This would keep the old barns from filling with fruit first.
SoftwareSimian Jun 25, 2019 @ 1:51pm 
I would like to see a version that can hold nuts (protein) and grains as well.
WAND3R3R_R33C3 May 20, 2019 @ 6:20pm 
I love the look and idea, but I think it needs an unedible version to go with it.
ProBert Jan 7, 2019 @ 6:14pm 
The building looks very nice. I wish it could store more things.
discrepancyOk  [author] Apr 30, 2018 @ 12:40am 
@MagusSartori, yes it will conflict (like most of my mods do) and turn red in the mod list but they all still work together :) the conflict warning is just to let you know that they share some same resources, but that is completely fine. You can ignore the warning and still play.
Uta Apr 29, 2018 @ 8:58am 
Conflicts with your Better Stock Pile Storage mod, but they are in collections together.
DharmaSims Jan 15, 2018 @ 12:43pm 
Thank you! I've been struggling in one of my towns with barns not having room for harvests and this looks like it might be just what I need. I hope it will work in an existing file, but if not, I look forward to using it in future games. Thank you for this and for all your buildings; they are exactly what I wanted but didn't know it. :)
monsterhart Aug 2, 2017 @ 11:37am 
If I were trying to do something like this I'd probably make the celler stand alone taking up the same space as the Storage Barn but just looking like dirt on the ground and consisting of all road tiles; maybe a little cellar hatch in the middle; holding 3000 capacity and costing 24 wood and 8 stone and only holding fruits and veges, then make it so the Storage Barn can be placed on top of it by doing something like OwlChemist did with Road Bound. That is to say make a Storage Barn Foundation that upgrades to a Storage Barn and can be placed over road tiles. Additionally you could add an upgrade to the regular Storage Barn to turn it into a Cellar so if you build that first it's easier to replace for the upgrade. Then you could just add the Storage Barn Foundation that could upgrade to a Storage Barn that lacks that upgrade (and can't be selected from the build options) on top of the new Cellar.