Space Engineers

Space Engineers

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Ravcor (Another Texture Update)
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Type: Mod
Mod category: Planet
File Size
Posted
Updated
125.520 MB
Apr 18, 2016 @ 12:20pm
Mar 8, 2019 @ 10:54am
15 Change Notes ( view )

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Ravcor (Another Texture Update)

In 5 collections by Doctor Octoganapus
Doctors Planets (Master Collection)
130 items
Doctors Choice
22 items
Doctors Series 5 Planets
12 items
Naizon System
4 items
The Fentaarie System 2.0
7 items
Description
Ravcor is a hot lava planet with a thin atmosphere. The planet is covered in rivers of lava and is rich in Iron, Uranium, and Platinum. Atmospheric thrusters barely work due to how thin the atmosphere is though there is a small amount of oxygen in the air. There is no water (ice) on this planet do to how hot the planet is.

Ravcors Lava is now lethal to anything and anyone. (Multiplayer can be buggy)

Ravcor is made with full custom textures (custom voxels) and will not override any vanilla textures.

Recommended Size = 120000m (120km)
Oxygen Level = Very Low
Gravity = 1g

Please comment with feedback and don't forget to rate.

Big Thanks to Rexxar for making the Lava Damage possible.
Popular Discussions View All (4)
0
Oct 16, 2020 @ 1:09am
Ask Authorization
Dark
0
Apr 27, 2020 @ 8:03am
Bug Report:
lukking
0
Mar 16, 2020 @ 7:43am
Bug report: Ravcor accessing physics from parallel threads.
Beta Mark
458 Comments
mr.westbrook Jul 13 @ 12:08am 
I feel the gravity should be substantially higher due to the high density of metals and the abundance of rare metals. Having a high gravity coupled with lethal lava would make it difficult to mine but richly rewarding. A gravity of 1 is just too low, I would make it much higher say 3G or higher due to the riches it offers. Perhaps you could make a high gravity variant? Thanks
hypercode.x Jun 30 @ 6:46am 
This planet looks great, I need to try it!

What would be even more awesome is if Keen provided fluid dynamics and temperature effects in this game. Then you could make the lava act like a thick fluid (as in reality) and set the temperature to >1000°C which should cause damage to grid blocks and characters, maybe with an exception to heavy armour so that you can still collect it and turn it into ore/ingots.

I guess I am asking for too much xD
Voltem Sep 7, 2023 @ 11:15am 
Script still works for me, surprisingly. I thought it didn't but thats just because its damage is fairly low.
737✈Garrus Sep 6, 2023 @ 3:37pm 
Gives me Mustafar vibes.
Witch ~ Feb 4, 2023 @ 5:18am 
Personly I dont sub to mods that havent been updated the past 8 months. SE mods can get too unstable and the devs tend to change a little too much code-wise each update
Strickk Jul 25, 2022 @ 6:01pm 
Hey Vas, I appreciate people posting "broken" on the mod. Every mod I go to the first thing I do is check the date. If it hasn't been updated in over 3 years, I move on. If it has I immediately check comments. If I don't see the magical word, THEN I will check the images and description.

No reason to get all excited for a mod that's broken.

So thank you to those "bitchers and complainers" for the verbal Thumbs Down.
You're the best.
★➽AminoAcids➽ Jan 6, 2022 @ 6:31am 
Hot
i like cheese Oct 21, 2021 @ 6:44am 
because he's not active anymore. grab my fix here
https://steamcommunity.com/sharedfiles/filedetails/?id=2603848624
[TGG] DoctorHeisenberg Oct 13, 2021 @ 1:46pm 
instead of "(Another texture update)" why not put "(Discontinued)" since you haven't worked on it for about 3 years now