Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
MOD_CRITICAL_ERROR: (DX11) Steel Catwalk Trapdoor, in file:
MOD PARTIALLY SKIPPED, LOADED ONLY 6/6 PHASES, Following Error occured:
Object reference not set to an instance of an object.
Got an interesting scenario, maybe a bug: I cant place trap door above light armor slope or sloped window, but I can place it on light armor full cube. However, if I place a trapdoor (lets call this trapdoor 2) adjacent to the position I originally want to place my trapdoor at, then I can place the initial trapdoor, too. The problem is that when I delete (grind off) trapdoor 2 then the other trapdoor becomes inoperational, disappears from the terminal and any attempt interacting with it does nothing, except giving the default button sound. Is this a bug? Any ideas?
I tried placing the full cube, then trapdoor on top of it then grinding off the cube, no luck - trapdoor becomes inoperational. Maybe I am going to try in a simple world with no other mods loaded.
https://steamcommunity.com/sharedfiles/filedetails/?id=583415747