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@Diego - Thank you!
@TS_Mind_Swept - Thank a lot for the video, we've come full circle now lol. Now I see about the whole lack of rails/autosave thing. I did a lot of playtesting to determine the kind of jump it would make but I didn't consider that scenario. I'm glad you enjoyed! I'd made this puzzle a long time ago for someone but didn't release it, so it was nice to revisit and rework it. There was originally supposed to be two puzzles, and the elevator at the end was meant to send you down to the next one, but I decided to cut it and just have it go up instead. Thanks for the video and playing!
Yours starts at about 1:46:09. Sorry it's a bit loud, I'm not sure how to alter that (I've lowered it on OBS several times and it still seems to be an issue <<shrug>>), just be sure not to have your volume on max when you start the video, that way you aren't blown away. ;p
> Add a soundscape (using an env_soundscape near the player; I recommend ug_sphere_water_02 or similar).
> Add some rails at the end of those long jumps. One of those autosaves was actually dangerous because of the lack of rails!