XCOM 2
472 ratings
Mission Award Variety
   
Award
Favorite
Favorited
Unfavorite
Tags:  ui
File Size
Posted
Updated
354.286 KB
Mar 12, 2016 @ 7:57am
Apr 16, 2017 @ 7:56am
19 Change Notes ( view )

Subscribe to download
Mission Award Variety

Description
THIS MOD IS NOT COMPATIBLE WITH WOTC. IF YOU LIKE THIS MOD, PLEASE CHECK OUT WOTC Nice Mission Debriefing

Adds more interesting awards on the mission debriefing screen.

HATES 'X' THE MOST
Dealt the most damage to the particular enemy type that was damaged the most

LUCKIEST
Hit the most unlikely shots and dodged the most likely incoming shots

SOLO SLAYER
Murdered the most ayys without help from teammates

POWER COUPLE
The two soldiers who did the most damage while double-teaming enemies

UNLUCKIEST
Missed the most likely shots and got hit by the most unlikely incoming shots

HEAVY HITTER
Dealt the most critical hit damage

MOST ASSISTS
Dealt the most damage that did not result in a kill

KILL STEALER
Finished off the most enemies previously damaged by others

AIN'T GOT TIME TO BLEED
Dealt the most damage while wounded

NOT BAD, KID
Lowest ranking soldier who did more damage than a higher ranking soldier

TOO OLD FOR THIS $#!@
Highest ranking soldier who got shot at or damaged the most

LOVES BEING A TURTLE
Overwatched or hunkered down the most

MOST HIGH
Took the most shots with a height advantage

CLOSE RANGE?
Dealt the most damage at...close range

LEAF ON THE WIND
Ran the most overwatches (bonus points if you didn't get hit)

MISS (OR MISTER) CONGENIALITY
Didn't win any awards but still contributed to the mission. If won by an alien, this will appear as EFFECTIVE DEFECTOR, or BIT PLAYER if won by a mec.

UNFINISHED BUSINESS
Fought the hardest after a teammate died/evacuated/incapacitated

LITERALLY THE WORST
Didn't win any awards and dealt the least amount of damage

OVERQUALIFIED
Got the most kills relative to their rank (higher ranks expected to have more kills)

SNEAKIEST
Moved the furthest while in concealment

HOME WRECKER
Caused the most environmental damage (includes breaking windows, doors, and errant shots)

MOST KILLS IN A TURN
Must have at least 2 kills in a turn to qualify

MOST EXPOSED
Ended the most turns with sight on the most enemies while in lightest cover

RUNNING ON EMPTY
Ended the most turns without reloading with no ammo in primary weapon

GREEDIEST
Picked up the most loot (minimum 2 pieces)

PYROMANIAC
Dealt the most burning damage

TOXIC PERSONALITY
Dealt the most poison damage

ACID DROPPER
Dealt the most acid damage

PARTING GIFT
Dealt the most damage while standing in the evac zone


CONFIGURATION OPTIONS
These options are found in XComMissionAwardVariety.ini:

ShowVanillaStats - If set to true, the left column will show the vanilla team stats (Successful Shot Percentage, etc.) and the right column will show 4 random awards. If set to false (by default), 8 random awards will be shown if there are enough winners.

IncludeVanillaAwards - If set to true, the vanilla awards will be included in the award pool (Dealt Most Damage, Made Most Attacks, Most Under Fire, Moved Furthest).

FAQ
Q: I have an idea for an award, can you add it to your mod?
A: Maybe, depending on how interesting it is and how easy it is to track.

Q: Can I change the names of the awards?
A: Sure! Just open Localization/MissionAwardVariety.int (or your preferred language file) in a text editor and edit away.

Q: How is luck calculated?
A: Whenever a soldier makes a successful shot, (100 - ChanceToHit) is added to their luck value. Whenever they dodge enemy fire, ChanceToHit is added to their luck value.

Q: How come I haven't seen some of these awards?
The screen can only fit 8 awards at a time and the ones you see are randomized. Also, some categories may not have a winner and will not be shown.

Q: Your translations are wrong; can I give you the correct translations?
Yes, please! Just post your translations in the discussion thread.

Q: Any compatibility issues?
A: Does not override any classes so it should work with any mod except for those that override UIDropShipBriefing_MissionEnd such as Nice DropShip (De)Briefing. There is support planned for compatibility with this mod so stay tuned.

Q: Wouldn't it be cool if you could name your mind-controlled enemies so their names could show up on this screen instead of their boring template names?
A: Yeah, it would! In fact, I made a mod that will make your wish come true: Name Your Pet

Q: Do I have to start a new campaign before installing this mod?
A: No, you can insert it into an existing campaign.

Thanks to Kosmo for the Lifetime Stats mod whose code was very helpful in setting this up.
Popular Discussions View All (3)
15
Sep 17, 2021 @ 9:22pm
Long War 2 Compatibility
Peerless Girl
10
Oct 15, 2016 @ 4:58pm
Korean Translation Request
루시퍼
8
Feb 11, 2017 @ 3:41am
Translations
Phantom
228 Comments
Zeonista Jan 9, 2020 @ 4:49pm 
This is a fun mod, makes me smile a lot.
prokolyo Feb 14, 2019 @ 12:41pm 
It appears that "Most kills in a turn" erroneously counts fan fire kills as 3 kills.
prokolyo Jan 16, 2019 @ 2:15pm 
Awesome mod! I added some important (I think) information to the LW2 discussion. I believe that the way it is now, the mod does not account for all damage dealt in LW2. And perhaps for damage dealt by custom classes.
atamize  [author] Oct 2, 2017 @ 3:39pm 
Hey guys, WOTC Nice Mission Debriefing is now available. Have fun :)
Pirnie Sep 16, 2017 @ 3:51pm 
Great news, I love this mod
DiscoDragon Sep 11, 2017 @ 4:37pm 
Fantastic!
Dragon32 Sep 11, 2017 @ 12:32pm 
@atamize:
Fantastic news, this is one of my favourite mods.
pmsgamer Sep 11, 2017 @ 11:52am 
Much appreciated :steamhappy:
atamize  [author] Sep 11, 2017 @ 10:22am 
@DiscoDragon: I'm working on a brand new mod for WOTC, rather than trying to update this one. I'll post here when it's ready.
DiscoDragon Sep 11, 2017 @ 5:55am 
My game seems to crash when I use your mod with WotC, including when it's the only mod used.
It crashes when I try to move a soldier, more specifically.

I really like your mod, I hope yoou can make it work again :)