XCOM 2
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Nice DropShip (De)Briefing
   
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Mar 4, 2016 @ 3:46pm
May 15, 2016 @ 9:14am
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Nice DropShip (De)Briefing

Description
Nice DropShip (De)Briefing

Calculates more in Game Statistics and displays those during the DropShip Briefing Mission End.
You always wanted to know whether your soldiers died due to bad luck or bad play? Then this is the mod for you.
Current Version:
1.002

What if somethings seems to be odd/not working?
Please make the log availuable to me somehow, otherwise it's mostly guessing on my side what's going wrong!


Features:
  • Overwatch Shots included in statisctics
  • Standard loadscreen reworked
  • Hit Luck
  • Overview: Num Shots/Overwatch Shots Taken
  • Overview: Damage & Damage Luck
  • Lot of configuration options

Coming soon:
Can't devote all my time into just making this mod better so the progress will be rather slow.
  • Items that dealt most damage
  • Kill Luck

Help appreciated for Localization:
Up until now Englisch & German, Englisch for all other languages

Configuration:
Check out the GUIDE in the discussions section: http://steamcommunity.com/workshop/filedetails/discussion/638033072/392184522717051219/



Compatibility:
Overrides UIDropShipBriefing_MissionEnd. AFAIK there is no mod out there that overrides this class.

Credits:
Credits to Kosmo, I borrowed the Event Listening system from his code for version 0.903
Popular Discussions View All (4)
25
Apr 4, 2016 @ 9:17am
PINNED: For the statistics guys out there
Uglu_Muglu
13
Feb 26 @ 6:48pm
Compatibility with Mission Award Variety
atamize
11
Dec 8, 2018 @ 11:06pm
PINNED: GUIDE: Design your favorite Screen
Uglu_Muglu
93 Comments
pauloel7 Jan 22, 2019 @ 4:12pm 
Hey guys, what happened after all regarding ND and MAV mod compatibility? Is it done/evolving?
atamize Aug 30, 2017 @ 7:08am 
Hey Uglu_Muglu, it looks like we're gonna have to create new versions of our mods in order to be compatible with WOTC. I think this would be a good opportunity to combine Mission Award Variety and Nice Dropship into one supermod for WOTC. I can start working on it once I get the tools set up, and I'd be happy to add you as a contributor. What do you think?
macelharen Aug 20, 2017 @ 12:50am 
this overrides that class as well so it definitely won't complement this mod at all. I'll try yours out to see if it gives me more immersion by building backstory for my characters through better information
Lizard Jun 2, 2017 @ 1:05pm 
its just my inclination as a commander that I would review information on a unit-by-unit basis. Perhaps this could even open the door to providing not only mission results but also record highs and lows for each unit.

Of course it all comes down to can it be done and if as the MOD author you would even want to explore the idea. It is your creation after all. Either way, I'm keeping it, because, awesome.
Lizard Jun 2, 2017 @ 1:05pm 
Hi. Great job here. My load screens seem to linger, and having more debriefing information adds a nice touch. I do have one suggestion, maybe as a second edition of the MOD, and if its been suggested already, great another vote for it, and if its been considered and deemed implausible so be it.

I'd like to see each display of stats devoted to a single unit as it pages through, having the stats side-by-side is a fair way to provide comparison, but at least for me, the information is currently edged to the left and right so far that the first two soldiers cover it most of the time, and ...stupid word count...
MantLemon Nov 25, 2016 @ 12:05am 
Hi Uglu_Muglu! Recently I'm translating excellent XCOM 2 mods into Chinese, and I've been enjoying this mod of yours. Chinese localization file could be found here [drive.google.com]. If you don't find it bothering to add support for Chinese players it would be very appreciated!
TotalKhonest Jul 24, 2016 @ 11:48am 
Just wanted to let you know that there is a slight incompatability with the Long War Perk Pack. It seems that the Hit Stats for normal shots are not displayed correctly for the new Ranger class, because the basic fire ability is replaced by "Light'em up" for them.
Uglu_Muglu  [author] May 15, 2016 @ 9:16am 
Fixed the compatibility with the new patch
MysticalPotato May 12, 2016 @ 9:46pm 
most mods are broken with a new patch and this one is no exception. Be patient and wait for mods to be updated
ToastGoblin May 12, 2016 @ 6:47pm 
This mod seems to not be working properly on the new patch. The screen in the skyranger on the way back to base is just the normal stats instead of the ones i usually see with the mod. Anyone else have this issue?