Space Engineers

Space Engineers

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10 Earthlike Planets
   
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Type: Mod
Mod category: Planet
File Size
Posted
362.798 MB
Mar 6, 2016 @ 4:45am
1 Change Note ( view )

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10 Earthlike Planets

Description
This mod contains 20 celestial bodies: Ten Earthlike planets and ten luna-type moons. All bodies contain all ore types in various amounts and distributions.

No gimmicks here just ten full-sized Earthlike planets and ten luna-type moons for you to use however you see fit. Completely different terrain, but Earthlike in most every other way. Almost all of them have 1G gravity (I think there's one that's 0.9 and one is 1.2 so nothing too extreme). The planets are all named P-TEP1-01 through P-TEP1-10. The moons are named M-TEP1-01 through M-TEP1-10. Because sometimes more is more.
13 Comments
ARK7 Sep 15, 2020 @ 5:27am 
Does this work
8Ball Sep 12, 2018 @ 10:51pm 
Not working!!!
Molten Carnage Dec 18, 2017 @ 1:03pm 
Some people's math is very scary lol. On average the moon is 384 400 km away from Earth so I think he meant to say (1 km/10 sec or 6 km/m or 360 km/h) 1067 hours 46 minutes 48 seconds :steamfacepalm:
Nathmon565 May 20, 2017 @ 6:50pm 
@Darian Stephens ... You do realize the distance between the Moon and the Earth is 384,472.282 right? And a km in Space Engineers is actually a hefty amount if you think about it, at 100m/s it would take 1.7 minutes to cross a single kilometer. It would take about 10,893.4 hours just to get to the moon at 100m/s. I'm perfectly happy with the scale right now, thanks. :3
9K  [author] Mar 11, 2016 @ 1:31pm 
@DoomerDGR8 Unfortunately the only way to use mod planets is to spawn them in yourself in creative or space master by pressing Shift+F10. Easiest way is probably to start a new world in creative and add the planets and paste/create the stuff you want to start with then switch over to survival. You could start an Easy Start in creative then add the planes and crash big red yourself (could be fun).
DoomerDGR8 Mar 11, 2016 @ 2:12am 
I was looking for something like this in terms of accurate scale. How do I used this? And also, How do people play with custom big ships or the red ship and crash/land on planets in survival series? I can't find a start-new-game like that. Thanks.
Hyomoto Mar 9, 2016 @ 3:30pm 
Gee, cow, that 'crap' Keen gave us is the reason there are planets at all. While D4's work is very nice, it IS built on the backbone of the basic world.
toxikaraidur Mar 7, 2016 @ 1:12pm 
hahaha! that makes total sense!
sadly, we'll never get to the 32TB of RAM without a Decabyte hard drive and an operating system that can work with it. cuz you can have as big a hard drive and ram as you want but the OS can only recognize so much of it :P
9K  [author] Mar 7, 2016 @ 5:16am 
By full sized I mean the maximum size planet spawn possible in the game using the 2048x2048 heightmap size that Keen has established as the standard for that size of planet. Maybe someday we'll have 12,000km planets in some game, but not today. I'm not ready yet anyway because I haven't installed 32 terabytes of ram yet.
Darian Stephens Mar 7, 2016 @ 4:56am 
Now, by 'Full-Sized', do you mean realistically-scaled? As in, around 12,742 km in diameter?
Because I've been waiting for a solar system map with to-scale planets and distances between them.