XCOM 2
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CP Game and Film Characters Pack Two
   
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Feb 29, 2016 @ 5:42am
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CP Game and Film Characters Pack Two

Description
This is my second Character Pack which I have decided to release independently as I have utilised quite a few of the new Voice and appearance mods and want to maintain compatibility on my first pack.

The roll call is:

Natasha Romanova AKA Black Widow
Gordon Freeman : Half Life
Amadeus Ganska : Warhammer 40K Imperial Guardsman (Revised Version in Pack Three)
Floyd Lawton AKA Deadshot
Jango Fett : Star Wars
Miranda Lawson : Mass Effect

Delta Squad:

RC-1207 `Sev`
RC-1138 `Boss`
RC-1262 `Scorch`
RC-1140 `Fixer`
Walon Vau

A massive thankyou to all the amazing modders and the incredible work they do :)

Any feedback/pack suggestions are welcome.

If you like any of my packs please consider giving me the thumbs up :)

Cheers

MonkeyEmperor

*All trademarks and registered trademarks are the property of their respective owners


IMPORTANT NOTICE

Since the patch it seems that my personal character pool has been visited by the PC Gremilns.

Looking at the characters who have custom voices or masks/hair they seem to have been reset.

The masks and hair seem to have been reset to to `None`.

The voices seem to have been reset to random standard ones.

It also seems that Firaxis has reset the models for some of the sleeves/chests and legs as they dont seem to correspond to the previous numbering standard.

I have also noticed that some of the mods I use have changed the naming of some assets and/or added new peices.

Apologies for any changes beyond my control. Such is the joy of relying on interconnected mods/the vagaries of major updates.

After some thought I deleted the characters from the Active pool and the re-imported them from the pool selection screen which appears to have fixed the issue. Hopefully the next update will leave them as they are supposed to be...

Cheers All :)
11 Comments
MonkeyEmperor  [author] Dec 29, 2016 @ 2:15am 
At present I have no plans to update any of my CPs as I am not playing the game atm. Hopefully all still works fine, though with the interdependence of mods one never knows !
Jeranhound Jul 29, 2016 @ 10:44am 
I have no idea why, but every time Miranda gets put into my game, she's wearing Resistance armor and has the Blowout haircut. Just have to swap back to normal armor and all the presets are right, but it's happened 4 times now. Rather odd.
MonkeyEmperor  [author] Mar 16, 2016 @ 1:19pm 
So I am coming to the end of my rookie campaign and have a few ideas for new packs in the works. Having suffered from the `Jumpsuit` bug and the udpate playing Holy hell with my character pool I have decided to make some pools that rely on individual sets of minimal voice/prop/cosmetic mods.

Hopefully as I sub to each one of my own pools if a problem occurs it should make tracking down any of the offending mods alot easier. I am also planning to make good use of the anarchys children DLC.

Thankyou all for you feedback, suggestions and comments so far :)

MonkeyEmperor
MonkeyEmperor  [author] Mar 11, 2016 @ 7:24am 
Pack four now live .. dun,dun, DUNNNNN
MonkeyEmperor  [author] Mar 8, 2016 @ 11:39am 
Working on pack 4 : 8 characters so far :)
MonkeyEmperor  [author] Mar 6, 2016 @ 1:12pm 
Pack three is now live :)
MonkeyEmperor  [author] Mar 5, 2016 @ 7:10am 
Pack 3 incoming soon with more Warhammer 40 k, Marvel, Mass Effect and TF2 characters :)
MonkeyEmperor  [author] Mar 2, 2016 @ 4:57pm 
@invisigoth why thankyou :)
Arkan Mar 1, 2016 @ 3:17pm 
Hey! Very Nice! :shockjockey:
MonkeyEmperor  [author] Feb 29, 2016 @ 8:29am 
Oh and for anyone who doesn't know I have two CPs on the workshop :)