XCOM 2
405 ratings
M249 Light Machine Gun
   
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File Size
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31.719 MB
Feb 14, 2016 @ 3:20pm
May 14, 2016 @ 5:53am
6 Change Notes ( view )

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M249 Light Machine Gun

In 1 collection by Yard1
Yard's Guns
10 items
Description
This mod adds an M249 LMG to the game. It's properties can be customized in the steamapps/workshop/content/268500/624575112/Config/XComCV_M249.ini file - by default, it's exactly the same as the base cannon.

This is a new weapon which doesn't replace any other weapon. The M249 is fully customizable, just like the original rifle. It also features custom attachments, such as new magazines and suppresors/repeaters, and edited base game scopes and laser sights.

In the future I'd like to add proper UI icons, right now it uses the same icons as the default rifle.

Made by Yard1, model by DICE/EA, ripped from BF4 by gianlucagp @ facepunch.com
Popular Discussions View All (1)
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114 Comments
Yard1  [author] Aug 30, 2017 @ 1:07am 
I am not working on my XCOM 2 mods anymore, nor do I have WoTC, so I cannot update the mod anyway. Your best bet is waiting for some compilation/other author to fix my mods.
Fritzchen Aug 29, 2017 @ 8:24am 
Seems a lot of Trouble out there since WOTC-Release (Users) - Update in Progress?

If so, PLEASE (!!!) keep in Mind that an Update (WOTC) makes this fine MOD unplayable for ALL XCom2-Players, who will not add WOTC !!

A second, separate MOD-Release (if done) of this is the Solution - I guess !
Militus Immortalis Mar 29, 2017 @ 5:26am 
It really isn't cool to keep advertising on others' mods, even if your mods are great. Atleast acknowledge whoever did this.. :P
∑3245 Nov 16, 2016 @ 2:36pm 
Check out my M249 SAW:
http://steamcommunity.com/sharedfiles/filedetails/?id=800984705

It should fix all the issues that everyone's been having (Available for all tiers, upgradable, configurable with mobility/reaction fire modifiers, etc) but with a better model. It also contains a UI icon, some attachments, and firing sounds.
75338 Oct 12, 2016 @ 12:08pm 
Doesn't the other CVWeaponPack that uses this gun have a proper UI icon for it? I prefer loading individual weapon mods as I use only a few and don't want to scroll through a huge menu of stuff.

Would love to see the UI icon updated. Thanks for a great mod of a great weapon that was a royal b* to carry around when I did.
Viri Jul 18, 2016 @ 9:18am 
it would be possible to replace "cannon" with m249 and chose some kind of better looking magnetic weapons (and plasma)?
Hydrorox Jul 5, 2016 @ 10:38pm 
Hi Yard1PL, love this port.

also I've updated the mod to follow the tiers of a rifle with cannon dmg ( no mesh changes,) will it be ok if I upload it to the workshop?
Yard1  [author] May 15, 2016 @ 11:26pm 
I'll double check the file then.
Lord Coyote May 15, 2016 @ 4:39pm 
I was using the one machinegun just fine for a while (was even kind of cool to move it between dudes each mission) but strangely, after this mod updated, the one M249 I had disappeared from my inventory when I swapped it off the guy holding it. No longer appears in my inventory at all, and I can't even spawn in more copies.

It might be a mod-to-mod conflict, although it really shouldn't be. None of the other extra weapon mods have behaved this way so far (all the others are back to unlimited items, actually).
Wu Sha Ling May 13, 2016 @ 1:26pm 
Current patch reduces the weapon to a single item. Will you be updating this change?