XCOM 2
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True Concealment (Default Timers)
   
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1.996 MB
Feb 8, 2016 @ 8:12pm
Feb 9, 2016 @ 5:35pm
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True Concealment (Default Timers)

Description
The version of my True Concealment mod with the timers set to default. Not the version I recommend but people wanted it.

*Currently incompatible with Long War 2*

PLEASE READ: 13 and 9 are the default timers in the base game. When you enter into a mission, the game counts the very first turn you take against you. Since my mod intercepts the logic that determines when the timer should tick down, you effectively gain a turn. If you don't read this, I hereby authorize people to do the laughs at you.

If you're looking for the recommended version (more upt to date, recommended to use with mods like Configurable Timers), click http://steamcommunity.com/sharedfiles/filedetails/?id=618077830 instead.
Popular Discussions View All (2)
1
Feb 11, 2016 @ 1:57pm
concealment and timers
Mr. Someguy
0
Feb 18, 2016 @ 10:33am
Timer queery
Double_A
45 Comments
Paul Bunyom Jan 5, 2018 @ 11:44pm 
Your mod didn't do its fucking job and I just lost my entire goddamn squad to some shitty fucking dark VIP by.
ONE
GOD
DAMN
TURN.
JurisDocta Sep 3, 2017 @ 12:31pm 
Please update for WOTC
TheRevanator Jun 23, 2017 @ 9:57pm 
its no longer compatible with the long war 2 mods
please update it if you can
TOMekbok Jun 7, 2017 @ 1:16pm 
This doesn't work on council missions
CaptainVietnam Mar 23, 2017 @ 10:22pm 
The other mod kept giving me missions were I had to kill upwards of 20 soldiers within 4 turns of being spotted. This versoin is a lot more ballanced for mods like better advent. it's a great alternitive to just turning off timers all together.
Snarplord XVI Feb 2, 2017 @ 1:20pm 
Are you working on it to work with Long War 2?
sebkulu Jan 29, 2017 @ 3:09am 
Does the mod really works on all missions? Because it seems not...
I'm right now in a "rescue VIP" mission, and the counter goes down each turn when concealed.
I tested both versions to be sure (Default Timers, and Adjusted Timers), and none of them seem to have an effect on the counter.
Is this happening only in some VIP missions because of game updates or DLC?
PS: I checked if I installed any other mod also overwriting the classes overwritten by True Concealment, and it seems that none of my other installed mods do so...
PS2: Can't remember the exact VIP mission I'm in, gotta check it right now.
Dr. Phil Jan 27, 2017 @ 4:47pm 
is this save game compatible?
Hathur Jan 20, 2017 @ 12:20pm 
@kivat126, than kyou very much :)
Absinthe Girl Scout Jan 19, 2017 @ 6:11pm 
Long War 2 has built in timer modifications for those that don't want to wait for mod authors to update. (XComLW_Overhaul.ini) Lines 1037 - 1040 will have what you're looking for.