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Source Filmmaker

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Star Wars - Blaster Bolt
   
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Model
Models: Weapon
Mots-clés : SFM
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23 janv. 2016 à 14h52
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Star Wars - Blaster Bolt

Dans 2 collections faites par Nengalore
Star Wars: The Force Awakens
9 objets
Star Wars
5 objets
Description
[Features]
- Multiple skins (blue, red, green, yellow)
- Easy to change a color to your own (may require further VMT editing with knowledge of self illumination)
- Bones to shorten/lengthen

Includes:
Nengalore\SW\sw_blasterbolt.mdl
Discussions populaires Tout voir (1)
7
27 janv. 2016 à 10h32
Some ideas
Ash21
58 commentaires
TwilightSparkleFan99 15 avr. 2023 à 20h52 
funny lazypurple thing
darkk 19 juil. 2022 à 22h15 
Bro where the hell is this in the model menu i cannot find it at all
Kindred Kaiser 8 juil. 2022 à 16h04 
dUe To FiLe SiZe LiMiTaTiO-
Kili (Brot' pour les vrais) 18 avr. 2022 à 7h37 
Why the blaster stay white on my poster is the best blaster effect i've ever see but he don't work :steamsalty:
Advise Against 28 janv. 2021 à 15h30 
can this work as a lightsaber blade?
Nels 27 déc. 2020 à 11h55 
Hello, will it ever be ported to GMOD?
Chewy 🐀 9 sept. 2020 à 7h33 
Thanks, I'll try it out
Nengalore  [créateur] 8 sept. 2020 à 19h38 
render as image or image sequence; do that thing. just do -sfm_resolution 1080 -w 1920 -h 1080 or whatever resolution you wanna render at in the launch options, ignore it telling you that it can't do that when it starts up; go to Export>Movie and switch the resolution of the movie to the resolution you want, then go back; in the bottom right I believe you'll see "1 of 1024" or something; select a camera in your viewport and click on that viewport; then go to the clip editor and that number should be going up, that's it rendering in the viewport essentially; once it hits the 1024 or whatever, it'll reset back to 1 and that means it's done; so then just do Export>Image and I think it's straightforward from there. Hope that helps. I might've missed something, been a while since I've done it.
Chewy 🐀 8 sept. 2020 à 3h07 
The reason the colour of the bolt disappears when rendering is because posters don't render bloom at all. But I was wondering if you could find any way past this, since it's the best looking blaster bolt I've ever been able to find.
Perry 15 aout 2020 à 18h14 
Please port to Garry's mod