Team Fortress 2

Team Fortress 2

452 ratings
pl_beerbowl (Final)
   
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Game Mode: Payload
File Size
Posted
Updated
27.091 MB
Dec 30, 2015 @ 10:50pm
May 7 @ 11:36pm
3 Change Notes ( view )

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pl_beerbowl (Final)

Description
Created by: NightHawK & Rotatceps
Current Version: Final

BeerBowl is a 4 capture point payload map. (And yes, it has beer and humping cows.)
81 Comments
/gMg\ Dirge Jul 10, 2022 @ 5:57pm 
how do i download it into maps
Stroke Lu7ky's ego May 9, 2022 @ 12:33pm 
You can shoot through the grates with splash on the 2nd point, was this intentional? Great map though we play it nearly every day
Pyro Attack Mar 23, 2022 @ 12:48pm 
this is such a great map
Pyro Attack Mar 13, 2022 @ 1:42pm 
type "map workshop/588744025" into the console to play it alone.
squidward gaming Jun 26, 2021 @ 3:20am 
Can you give me the workshop IP so I can play it alone.
TheGhostThatWas Dec 17, 2020 @ 8:18pm 
the damn cows lol
dick and fart butt sex 69 Feb 17, 2019 @ 6:04pm 
The cart freakin speeds bro
J.C.~ Nov 2, 2017 @ 1:03pm 
Same thing happens on most payload mops when played by competative players- Even upward and badwater. Im not saying your point is invalid; just adding my 2 cents. (also, why are the cow's fucking... serously? a lot of people wont get the map for that reason alone)
President of his Fan Club May 11, 2017 @ 5:21pm 
It is almost impossible to defend this map. It's too massive, too open, too many flanks. Cart moves way too goddamn fast. It may work on a server filled with players who lack coordiantion, but on a server with players who know what to do, Blu will almost always win.
{FITH}™ NightHawK {SA}  [author] Aug 15, 2016 @ 11:16pm 
BeerBowl Release Candidate 1 is now on the FITH server for testing. I will update the steam workshop version after a week of testing.

Changes Include:
-Added an additional exit to BLU's 3rd Spawnroom
-Added a sniper spot to the final capture point for RED team.
-Adjusted AddTime on CP#2 & CP#3 for additional balance.