Sid Meier's Civilization V

Sid Meier's Civilization V

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Super Civs - Red Skull
   
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File Size
Posted
Updated
3.905 MB
Dec 17, 2015 @ 1:56pm
Oct 11, 2016 @ 2:51pm
3 Change Notes ( view )

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Super Civs - Red Skull

In 1 collection by luei333
Super Civs
48 items
Description
This mod adds the Hydra Empire as a civilization, lead by Red Skull. Requires BNW and G&K.

UA: Der Tag
Gain 5 Sleepers immediately upon researching Advanced Ballistics. Spies stationed in enemy cities reduce the city's Strength by 20%.
UU: Sleeper
Unique to the Hydra Empire. Unlocked after discovering Advanced Ballistics. 130 Combat Strength, 3 Movement, and 2 Range. Ignores rough terrain, but gains no defensive Terrain bonuses. +50% bonus to Strength vs. Cities. Can make indirect ranged attacks. Can't gain experience or heal.
UU: Skeleton Crew
Hydra Empire unique replacement for the Infantry. In addition to the abilities of the Infantry, has slightly more Combat Strength and gains 50% of the opponent's Strength as bonus Science on kills.

Version History:
v3 - Probably a couple small changes/fixes. Added a standalone Religions mod, and updated some existing civs' religious preferences.
v2 - Added support for a number of popular mods. Keep in mind, I've never played with any of them, so let me know if there are any bugs related to them, or if certain leader behaviors are inappropriate. Also let me know what other mods you'd like support for.
v1 - The very first release! Yay!

This mod is just one of many mods based on superheroes and villains from both the Marvel and DC universes. Check out the packs this mod is included in:
Super Civs - Complete Pack
Super Civs - Marvel Pack
Super Civs - Marvel Villains Pack

Compatability
Support provided for: Civ 4 Traits; JFD's User Settings, Civilopedia, CiD, Cultural Diversity, ExCE, Mercenaries, and RtP; R.E.D.; Map Labels
All of my mods should be perfectly compatible with other mods. Let me know if there are any conflicts.

Credits
TPangolin and the Colonialist Legacies team for the UA's spy effect.
All images are taken from official Marvel materials, such as comics, video games, movies, or promotional materials. I do not own any of the art in this mod or any others. If you know an artist that made some of the art that I didn't credit, please notify me!

Huge thanks to:
Marvel Comics Database
Civilization Fanatics (and countless members who provided tutorial materials and informational materials)
Civilization Wiki
And thanks to you for playing my mod!
29 Comments
Economic Terrorist Dec 21, 2017 @ 4:34pm 
You know what he's missing? Music like THIS:
https://www.youtube.com/watch?v=GtWrUGdDU6M
Economic Terrorist Dec 9, 2017 @ 8:54pm 
FINALLY! I've been dying for a Red Skull mod for years.
WitchyStuff Jul 12, 2017 @ 10:15pm 
It would be pretty cool to see an update to this mod with Captain America as the new leader of Hydra.
levitate Oct 7, 2016 @ 3:09pm 
Hail hydra
luei333  [author] May 13, 2016 @ 12:21pm 
@kzlork, yeah, fixed that, you were right. I never noticed the problem because I never play with the game music, so thanks for pointing it out!
TheSenate27 May 13, 2016 @ 12:18pm 
Cut off one head and two more shall take its place!
kzlork Mar 25, 2016 @ 11:05am 
Ok, thanks for looking into that, I love the mod otherwise.
luei333  [author] Mar 24, 2016 @ 7:41pm 
@kzlork Then that's probably it. I'll look into fixing that with the next update.
kzlork Mar 24, 2016 @ 7:18pm 
It usually happens when a Civ doesn't have a soundtrack tag in the XML code. The North Korea mod fixed it with having the tag placed for china (<SoundtrackTag>CHINA</SoundtrackTag>). You can add any Civ in the game between the tag and it just plays the normal music for that Civ. Maybe that can work?
luei333  [author] Mar 24, 2016 @ 6:08pm 
@kzlork I don't think it's anything on my end, sorry.