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I was also wondering if you'd be comfortable with me uploading some of the OBJ files to a site like printables.com for other people to print themselves (again if this print comes out well) but obviously if youre not comfortable with that I dont want to push the matter.
No matter if you're happy for me to post them there or not I still absolutely love your designs and will continue to do so into the foreseeable future ❤️
As for incoming missiles, perhaps a couple turrets could be used or added by whoever has the ship specifically as 'point defense' against guided missiles and unguided rockets. Could maybe dedicate a couple turrets to that end as well through adjustment of what they target. Another way to do this is to use the mod 'reactive armor' on the ship, which should defeat missiles and rockets. And yet another way to beef its defensive capacity is outfit the ship with some replenishing launchable decoys.
Just my thoughts.
This is the first time that I've looked at the actions in a timer block and not been able to figure out how it works right away. Kudos to you for being able to confuse me, it's not easy to do. :D
Do you think you might be able to send me a message explaining the logic behind the timers?