Space Engineers

Space Engineers

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ThoriumReactor (DX11 compatible)
   
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Type: Mod
Mod category: Block, Production, Other
File Size
Posted
Updated
1.060 MB
Nov 22, 2015 @ 6:59am
Jan 14, 2016 @ 10:14am
3 Change Notes ( view )

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ThoriumReactor (DX11 compatible)

In 1 collection by Timfa
Tim's Junk
51 items
Description
TL;DR:
Large Grid Only
1x1x1
Output: 1MW
Fuel: Thorium (made from lots of gravel in an assembler)

(DX11 compatible)

Based on this: http://www.world-nuclear.org/info/current-and-future-generation/thorium/

Since the launch of planets, a good way to give players a nice starter resource income was to use the "Stone Crusher" mod.
This meant that you could convert stone to all kinds of resources, though in very small amounts. However, you'd also be stuck with tons of gravel, cluttering your storage.

That's where this mod comes in. It adds a Thorium Reactor, which uses Thorium as fuel (which is made from gravel in an assembler). It's Large Grids only, using the default small reactor model*. Output: 1MW.

The reason I added a Thorium resource was so that Gravel would be quickly consumed, as changing the rate of consumption on Reactors doesn't seem to be possible.

*While I do have a custom texture, I have been unable to assign it to the model. Currently uses the default Reactor texture.
Technically, it still is a nuclear reactor so I guess it fits, but ideally I'd like to change the text on the model from "Nuclear Reactor" to "Thorium Reactor". If anyone knows how to do this, please let me know! Of course, if someone were to provide a model with that texture, it would be greatly appreciated (and you'll be given poper credit for your contribution of course!)
39 Comments
Lex Feb 21 @ 4:56am 
When implementing this mod, other blocks vanish, when constructing a ship or a station
NoName | セバスチャン Nov 4, 2023 @ 5:28am 
Hey, i got a little problem, i am using this mod on a server rn and i cant use the Conveyor system with the reactors, is this a me problem or does anybody else have that too?

To be clear, if i set 'Use Conveyor System' to On then it switches to off after a few seconds
so it technically can use the conveyor system, but i have to reactivate it allways...

Any Ideas?
jetblade545 Feb 10, 2021 @ 9:03pm 
works just fine
chrisw Dec 20, 2020 @ 1:01pm 
any idea why this is no longer working?
Timfa  [author] Jul 27, 2019 @ 3:46am 
@ThisIsOli It should look similar to a normal reactor icon, large grids only. If it really doesn't appear, it might be because the mod hasn't been updated since 2015 or so and something in the game finally changed to make the XML load incorrectly.
ThisIsOli Jul 25, 2019 @ 9:28pm 
This isn't appearing in my list of available modules, am I missing something?
Timfa  [author] Apr 22, 2019 @ 3:06pm 
@8vantor8: It should! It's just an XML edit off an existing object. If it doesn't, though, please let us know!

@loremaster: I only did stone because this was aimed as an interesting solution to the Stone Crusher mod that produces a little bit of all metals; you end up with huuuuge piles of stone filing up your cargo.
8vantor8 Apr 21, 2019 @ 1:38pm 
does this still work? -2019 april 21
Miles Nov 11, 2018 @ 3:47pm 
Love this mod. Save me from building a huge solar array. Thanks!
The Nameless Mar 25, 2018 @ 3:16pm 
Why stop with just stone? Why not set the assembler up to process the trace thorium out of *any* ore? I'd especally like to be able to chunk iron ore (which I no longer need since I salvage vast amounts of scrap metal from dead pirate ships) in it for something useful instead of just switching my spherical gravity generator to high reverse and chunking it out of the external connector.