Space Engineers

Space Engineers

156 ratings
Gantry ( DX11 )
   
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Type: Mod
Mod category: Block
File Size
Posted
Updated
8.048 MB
Oct 18, 2015 @ 1:40pm
Nov 8, 2015 @ 11:50am
5 Change Notes ( view )

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Gantry ( DX11 )

Description
My first block mod...so any feedback, suggestions and thoughts would be much appreciated!

It's a simple block mod designed to allow proper trellis type tubework to decorate your ships and stations. Sure, you could use the old dodge of armour blocks not actually completed, but they can't be recoloured and don;t look good...as well as not working for small ships.

So I made this.

Full set of blocks, one cube, a slope, and inner and outer corners in large and small varieties. I have also added a low poly version of hte core square block to help framerates for those making large constructions

Intended for DX11 use, but should go in DX9. I just don't bother with DX9 any more!

Construction phases and LODs are all included.
79 Comments
Aizen May 1, 2020 @ 10:06pm 
My only question is, "Do they weigh less than light armor for such minimal structure?"
Archadiuss Apr 21, 2020 @ 4:35pm 
Right, Thanks for the explanation FlakMagnet!
FlakMagnet  [author] Apr 21, 2020 @ 11:39am 
no. The way the deformation works would not work with a more complex mesh. The process uses what are effectively a load of extra vertices on each block face, which the game deforms in a crash. None of the stock non-flat faced blocks are deformable ... it just doesn't work with a more complex mesh
Archadiuss Apr 21, 2020 @ 6:17am 
Are these blocks deformable?
Lance Apr 15, 2020 @ 6:20pm 
Mod posted {LINK REMOVED}. Glad I can help keep my favorite gantry/scaffolding block alive.
FlakMagnet  [author] Apr 15, 2020 @ 3:46pm 
Feel free to post it on the workshop. Not a problem. IF you used my meshes just mention that...and let me know the link...I can put a comment on here that an updated version has been done to bring the textures up to the current specs.
Lance Apr 15, 2020 @ 2:58pm 
@FlakMagnet I have an updated version of your mod which uses the vanilla textures (skinnable) and various data file changes (block variant group, research, mount point changes, component changes). I can send it to you or post it on the workshop.
DMMWolf Sep 28, 2019 @ 6:23pm 
I miss this mod
Diminius Aug 1, 2017 @ 8:50am 
when do you think you wil have time to work on this mod? i also noticed that mirroring seems funky
SpaceGeek Jun 8, 2017 @ 1:53pm 
Thanks, FlakMagnet! This is the only mod of its kind and I really think it should be in the base game considering how often this type of decor is simulated with partially-complete blocks. Keep up the good work! I will be interested to hear about any future improvements.