Space Engineers

Space Engineers

156 ratings
S - Emergency Booster - DX11
Type: Mod
Mod category: Block
File Size
1.504 MB
Oct 2, 2015 @ 6:08pm
Oct 4, 2015 @ 6:52am
5 Change Notes ( view )

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S - Emergency Booster - DX11

In 1 collection by Sektan
Planets / Asteroids and more from Sektan
128 items
S - Emergency Booster - DX11

These blocks I made on request

Emergency Booster for "take off" with ship or dodge in flight ahead of asteroids or more...

High power - High consumption - Keep off-line :)

Power - 1144000
Consumption - 40

Power - 69200000
Consumption - 850

ADDED Emergency Battery

Output - 150

Output - 300

DX11 - DX9

Survival ready

My workshop

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RazersEdge Nov 22, 2017 @ 5:16pm 
Any chance of a high powered, high fuel consumption Hydrogen thruster?
Skellitor301 Sep 14, 2017 @ 4:22pm 
If I could make a mod sugestion, one booster I was hoping to find but couldn't is an instant boost for an ejection system, like you find in most modern military craft that blow out the canopy and then thrust the pilot seat out to safety. I would love to see or find a mod that adds tiny boosters that shot a powerful burst, for the purpose of ejection systems.
Jesse Feb 20, 2017 @ 1:07pm 
Look Great In the interior of an Engine room asd well. Only 2 bugs i have found so far. 1 puting a sliding door on the wider suface of the thruster causes the whole large grid to flip out. 2 there are points around the thruster were its airtight and some others that are not. I just encased the thusters in armour anyways and leave them naked in the engine rooms n such were it looks amazing with an industrial theme
Jesse Feb 20, 2017 @ 1:03pm 
These are perfect Engines for very Large ships. If I can offer my opinion these are better off just being large industrial thrusters u would put on a humungous flag ship wich I have already done and it alows for even better frame rates because u dont have 100 thrusters to manouver the thing so your not downing in particle effects for just engines on a ship alone. Great mod here. These are essentially suoer indutrial ion mega thrusters IMO.
V4D4RS F1ST 97 Feb 4, 2017 @ 11:56pm 
I agree. It should take damage as it is used and need repairs. maybe 15 seconds before it burns out and a anti-grav emergency thruster block that can only be turned on then it gives 45 seconds of thrust (to escape or exit atmosphere) but cannot be deactivated and must be repaired before reuse.

For the planetary thruster instead of having a high power consumption simply make a huge combustible resource cost because it should seem as if it is a single use solid fuel thruster.
Azirahael Jan 24, 2017 @ 4:47pm 
Doesn't seem 'Emergency' enough.

I'd suggest an even smaller, lighter, cheaper version with an even higher fuel consumption.
That possibly burns out as it's used.
Jinbowa Dec 17, 2016 @ 11:39pm 
exactly what i've been looking for since i saw the concept in No man's sky, thanks for creating this mod
person man Jul 6, 2016 @ 9:28am 
(general grievous) activate the emergency booster engines
Aulex May 27, 2016 @ 6:22am 
Hi, can this booster be used as an emergency "brake" for big ships?
🍄 May 26, 2016 @ 2:38pm 
@black.bravo.charlie that is something you will want to work out on your own using other blocks. I do not believe there is a detachment functionality currently built into the game.