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Báo cáo lỗi dịch thuật
The only problem this Delf Longbow Snipe Target one shot with long range poses, is that when the 1st longbow in the arcane forge list is built, it is a THREE shot long range (7 hex) bow. That's pretty uber... Basically, your hero will be running around with a catapult that can fire 3 times.
Aside from the arcane forge issue, I'd prefer the Snipe Target Delf archer cooldown be reduced to 1 turn from 2. Thanks for this mod! Delves add much diversity of play.
Nothing fancy (especially not the preview-image) , but here you go. I changed the range from long to medium and shortly tested that I changed the correct value, hope it works for you, too:
http://steamcommunity.com/sharedfiles/filedetails/?id=1300294937
1. I like it as it is - keeps things a bit more diverse ( I don't like "flat" balancing - or however that's called - where each sides' version of an unit basically has the same stats ) . Of course then, other species should have some other advantage, though... ( e.g. I gave dwarves a lot of armor-related unit levelup boni in my install, and other things to the others )
2. That should be easy... in the package-manager, create an empty mod, include this one as dependancy, and then edit the appropriate stat in that new mod (should be in one of the ability-packs)
Can't promise it since I'm working on a lot of other things, but maybe I'll look into it...