Left 4 Dead 2

Left 4 Dead 2

550 ratings
Speedrunner Tools
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Game Content: Scripts, UI
Game Modes: Single Player, Co-op
File Size
Posted
Updated
485.105 KB
Sep 2, 2015 @ 6:31am
Apr 3 @ 8:54pm
141 Change Notes ( view )

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Speedrunner Tools

Description
Speedrunner Tools makes speedrun recording more convenient.

!restart – Restart the game.
!mode – Switching between modes.
!bhop – Activate or deactivate auto-bunnyhop.

...more chat-commands >>

Links:
Debugging tool Auu Menu.
Descripton of functions on the page Speedrunner Tools API.
Speedrunner Tools Full Pack[drive.google.com] contains additional SM-based speedrun stuff.
Simplified guide Customize Your Speedrun.
List of all Speedrun Tricks.
Popular Discussions View All (17)
62
Nov 28, 2022 @ 3:48am
Q/A
シェイディ♑
3
Feb 7 @ 1:09am
how to get cute hud
pyro rizz
20
Jul 24, 2023 @ 5:50pm
PINNED: Commands
シェイディ♑
287 Comments
MetalMight934 Feb 17 @ 4:33pm 
However, you can "simulate" a mutation, like say L4D1 Coop, where you can only use weapons that debuted in the first Left 4 Dead
Laranjin Oct 25, 2023 @ 5:57am 
ok got it, thanks!
nautilus2K Oct 22, 2023 @ 1:12am 
@Triumph.Genocide.Antichrist Usually such addons cannot be launched along with mutations.
Laranjin Sep 17, 2023 @ 11:55am 
why doesnt it work on last man on earth?
i start the game but it just throws me on a normal campaign with the bots
☢↯€△ᚱ™ Aug 29, 2023 @ 3:34pm 
a bit confusing! How do I make the mod work in conjunction with the admin system?
:steamfacepalm:
MetalMight934 May 14, 2023 @ 10:19am 
It appears support for RocketDude was added.
Val🦖 Apr 8, 2023 @ 8:00pm 
sexo
シェイディ♑  [author] Mar 5, 2023 @ 12:07pm 
@TonySloppr

You cannot get VAC by using Workshop addons or server plugins (everything from description above is fine).
TonySloppr Mar 5, 2023 @ 11:46am 
can i get banned for using any one of the things in the description and this one?
nautilus2K Feb 5, 2023 @ 8:03pm 
@not sos If you record speedruns in L4d2, then the file vs_st_speedrun.nut of course. If not, then in the console "script Convars.SetValue("sv_airaccelerate", 999);"