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I'd recommend you to join our Discord and ask there https://discord.gg/XQQNJNe
Ppl will help you with more enthusiasm, than here
if (sName == "trigger_area1")
{
caller.Kill();
Or all the way at the bottom of the .nut file?
mob = ZSPAWN_MOB
tank = ZOMBIE_TANK
witch = ZOMBIE_WITCH
witch_bride = ZSPAWN_WITCHBRIDE
hunter = ZOMBIE_HUNTER
smoker = ZOMBIE_SMOKER
boomer = ZOMBIE_BOOMER
jockey = ZOMBIE_JOCKEY
charger = ZOMBIE_CHARGER
spitter = ZOMBIE_SPITTER