Torchlight II

Torchlight II

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Potty's Synergies Addon (WARNING - Work abandoned!) (v.41)
   
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Aug 31, 2015 @ 12:30pm
Mar 28, 2016 @ 12:34pm
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Potty's Synergies Addon (WARNING - Work abandoned!) (v.41)

Description
Disclaimer: this work is something I had started but abandonned for personal reasons. If you want to base your work on the mod, feel free to do so !

General changes for a funnier, more dynamic and overall more challenging game.

List of main features : closed-area boss fights (WIP), bosses regenerating health on death (WIP), uncapped dungeons (no more possible over-leveling), more loots in chests and bosses, and more to come !

Example of future features : no more rejuvenation potion (too OP), more boss abilities (Onslaught on Grell anyone ? :P), less healthy bosses (right now it's just plain boring), proper playthrough from lvl 50 to lvl 100 (challenges and the like to keep you busy).

More generally, this mod (when finished) intends to remove some of the boring parts of Torchlight 2, and replace them with dynamic and fun mechanisms. Salan already started to do that with Synergies, but my intent is to go beyond that, and focus on the leveling game rather than the end game.

See here the current full log

Important note : if there is something you don't like in this mod, feel free to tell me by commenting
I'm trying my best to enhance the Torchlight 2 experience, but obviously these are subjective changes that might not be fit to everyone. My intent here is to stay as close as possible to the balance of SynergiesMOD, but finding the right balance is always hard to do.

This mod also merges some of the most useful small mods I have ever seen :
I describe here in more details why I have included these mods.

You will find in Discussions several Patch notes as well as dev notes, and some other notes about the general direction I want to go in.

Rome hasn't been built in one day, and this mod won't be finished soon :)

In order to achieve that, I will need to do several playthroughs - but alone, I might forget some OP or broken features. So, once I will dive in more serious gameplay changes, any feedback will be welcome :)

PS : This mod needs to be played above the amazing Synergies MOD.

If you don't do that, some data won't match, and you might get either crashes, or just miscomputed data.
Popular Discussions View All (17)
3
Sep 10, 2015 @ 8:33am
Comes highly recommended, but...
Deuce Loosely
3
Sep 3, 2015 @ 12:35pm
PINNED: Dev notes v.9+ : perma death when fighting bosses
potterman28wxcv
2
Sep 8, 2015 @ 3:36pm
Patch Notes v.27
potterman28wxcv
31 Comments
potterman28wxcv  [author] Apr 15, 2017 @ 2:56pm 
@DeathBall This mod reverts back the UI to the basic one: http://steamcommunity.com/sharedfiles/filedetails/?id=654315130

I didn't continue development of this mod, so there's only 3/4 of the first Act that are covered anyway.. Maybe one day i'll come back to it, but that's unlikely
XD Apr 15, 2017 @ 2:52pm 
i wish i could have only the mod part without those ui things that are already covered in other mods
potterman28wxcv  [author] Jun 23, 2016 @ 6:10pm 
i hope you will have some fun in the few battles I've redesigned though ^^ (the spider one and the pirate one, in act 1)

It's just a shame the devs had a lot of potential to make the boss encounters great, but they didn't really profit it
potterman28wxcv  [author] Jun 23, 2016 @ 6:09pm 
Well I did not update mine in a good time.. Major problem being motivation. I have a lot of idea to the game, but there's really no one to play multiplayer with right now.. Aside from the occasional new guys.
lindens Jun 23, 2016 @ 3:57pm 
thanks so much potterman, updated mods are rare! :steamhappy:
potterman28wxcv  [author] Mar 28, 2016 @ 12:44pm 
This latest patch introduced a big rework of the Widow's Veil fight.

I'm uploading right now a video to illustrate the change.

It should not be too hard, but it's definitely not straightforward anymore. However, some feedback would be appreciated if you encounter difficulty to beat this boss !
potterman28wxcv  [author] Mar 28, 2016 @ 2:02am 
@Raksha : next update in 1 year approximately. ETA of the release : when I will be 80 years old. But I will finish it before dying ! XD
Rukhar Mar 28, 2016 @ 12:27am 
that effort after such a long time ^^ thank you potterman
potterman28wxcv  [author] Mar 27, 2016 @ 6:03pm 
First update for 6 months !

All the dungeons now scale to lvl 100. This means you will always face monsters that are at least your level - this should prevent any kind of over-leveling, and always keep you on your toes
potterman28wxcv  [author] Mar 27, 2016 @ 2:59pm 
@Raksha : 6 months later, fixed it :P

I chose not to remove LurkerHUD (most of the people seem to be ok with it), but instead, I have done this small mod that reverts the UI back to the Synergies one.

Your mod order should be then :
Synergies UI
Potty's addon
Synergies

Hope that helps !