Age of Empires II (2013)
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[4.3] Medieval Pirates Expansion
   
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New Workshop General: Data Mod, Graphics, Sounds, Terrain
New Workshop Languages: English
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106.370 MB
23 авг. 2015 в 15:28
4 септ. 2015 в 23:55
3 бележки за промени ( преглед )
Нужно Ви е свалямемо съдържание, за да използвате този артикул.

Абониране, за да се свали
[4.3] Medieval Pirates Expansion

Описание
Mar. 4, 2017: I'm doing IRL computer science, getting funding to crunch numbers, setting up poor-man cluster computers, optimizing code, so kinda busy. Also rumors around about incompatible overhaul modding, I've also been looking into 'Tribes' retrofit for AOE1=>AOE2 port since both require my private custom tools. MP and Tribes may not be published on steam workshop due to unfriendly implimentations.

Dec. 19, 2016: PLEASE WAIT FOR JAN/FEB UPDATE

4.7 RUMORED UPDATE & DATA JAILBREAK (CONFIRMED 5.0)
Aug. 7 - 2016
If morness (Skybox dev) keeps promises, much hype. Until then, take it with a grain of salt. Tapsa and I have been informed on some internal workings. And I'll treat that information as private until told otherwise. He has mearly told us of the dev plans, but has not commented much on our own requests regarding the AGE (Advanced Genie Editor) data structures versus ES (Essemble Studios) game source code data structures. All other information is more of a 'heads up' than a sit down discussion. It's a nice change of pace.

TO ALL WHO ARE PATIENTLY WAITING - 4.4 & AoAK
Nov. 6 (2015) - 2pm pst:
tl;dr I'm busy, but I feel for you all, and I will breifly assess the damage 4.4 has done (like 4.0 has done) not just for this mod but others over the coming 48 hours. Dat Mod may be giving an emergency update.

UPDATE:
Nov. 6 (2015) - 3pm pst:
The devs have merged the dataset, and it is saturated with buggy entries. It may be weeks before any data modder will be able to confidently mod without it being overriden with an official patch. Send your love and hate to Cysion.

To Install Please Read Below
A custom automated installation process is required, you must download, extract, and run an installation executable. Until the installer is no longer needed, please stay subscribed on Steam. This benefits me and the developers. This also helps to push the demand for more game overhauls.

Multiplayer
tl;dr: ALL MUST HAVE, OTHERWISE DO NOT ATTEMPT
Due to the Data Mod lockout in place by the developers, please do not attempt to play regular multiplayer with the AoE2HD:TF data set, unless everyone has this expansion. One of a dozen things will happen, the top three being crash to desktop, desync, and everyone being angry. Until the developers allow Data Mods to be selected and downloaded in-game, the few who do overhauls must use manual and 3rd-party installations to override files.

Versions
1b208 : Beta (Stable) - Sep. 4, 2015 | *CURRENT*
>>> DOWNLOAD <<<[www.dropbox.com])

1b206 : Beta (Unstable) - Aug. 30, 2015
(Available Here[www.dropbox.com])
1b104 : Beta - Aug. 23, 2015
(Available Here[www.dropbox.com])

This is Beta, features maybe missing or buggy. Crashes may occur, please provide info HERE.

Credits
  • Dracoix - Creator
    Heavy lifting, data, units, buildings, research, art & icons, music remix & composing.
  • gagman - Tester
    Diagnostics, workarounds, solutions to problems big and small.
  • Tapsa - Data Informant
    Developemental versions of Advance Genie Editor, SLP Reverse Engineering.
  • Ozhara - Terrain & Textures
__________________________________________________________________________

Reset
To reset AoE2HD back to the original, simply:

Library -> Right-Click Game -> Properties -> Local Files ->
'Verify Integrity of Game Cache'

And it will be restored.

__________________________________________________________________________
INSTALLER
__________________________________________________________________________

__________________________________________________________________________

FAQ

Q: Multilanguage?
A: It is for English as of right now. I maybe able to do German and French translations (through software and lookups) for release. For those missing text, you will have to copy what's in the 'Age2HD\resources\en' folder to 'Age2HD\resources\<language>'.

Q: Where's the New Buildings, Units, Research?
A: To get started...
  • 'Skiff' requires a regular dock. It's located under the Trade Cog. From there, you will be able to build some of the new buildings. It is available in the Dark Age.
  • Trade Workshop requires Feudal Age, and is under the market button when building with the Villager.
  • Chain Shot ships require the Cannon Galleon researched and another upgrade at the Dock to unlock Chain Shot Galleons.
  • Safe Harbor research requires Fletching (Blacksmith) and Town Watch (Town Center).

__________________________________________________________________________

Have fun. :)
Популярни дискусии Всички (6)
12
2 апр. 2017 в 8:38
(Beta) Crash & Bug Reports
dracoix 🐉
6
31 дек. 2015 в 4:33
ЗАКАЧЕНА: 1b3xx & 1b4xx Prep Release - Development Log
dracoix 🐉
2
19 авг. 2018 в 8:26
Help Please
Dakota
148 коментара
Metaruhiro 10 ян. 2021 в 11:14 
F
kopfsocke 27 ноем. 2020 в 6:15 
looks very nice
pinheadwc 17 апр. 2020 в 6:26 
Is there anyway to get this to run as the complete mod? I can select the dat mod but it is just graphics that change. If skybox will make this thing official I'd just buy it!
brat.tyriel 24 юли 2019 в 2:24 
I've installed it from dropbox and it gives me an error "IDS_AFK_MAIN_MENU_BUTTON_TITLE"
I can't even start the game
My Internet Is Shit 9 юли 2019 в 22:22 
i cant get this to work are there any new teams when i select the data set its just the game with out the expansions did i do something wrong ?
eureka 4 март 2019 в 13:48 
Cool bro :steamhappy:
Sven 31 ян. 2019 в 12:17 
nice
Chinchilla_Thrilla 29 ян. 2019 в 19:49 
Was excited, now I can't play my game. Thanks a lot.
benlshre 19 авг. 2018 в 8:50 
once i have unzipped the folder and setup appears it won't let me download because I can't press the Install button please help
|Xendor| 12 юни 2018 в 14:43 
When i select the dataset, the game its like the original, there is no new units, buildings, or mechanics.....