Arma 3
3,277 ratings
Zombies and Demons
 
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Data Type: Mod
File Size
Posted
Updated
27.556 MB
Aug 18, 2015 @ 3:29am
May 28, 2017 @ 10:12am
26 Change Notes ( view )

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Zombies and Demons

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Description
Donate Here[www.paypal.com]
Your contribution is greatly appreciated and serves to improve the quality of this mod.

This mod includes place and play zombies & demons with custom animations and unique customisable options. They can be found in mission editor and will attack any enemies they know about based on the side they're on (Opfor zombies will attack Blufor units).

Zombie stength and abilities can be easily customised. These features are off by default and are only enabled if the appropriate module is placed.
- Allow zombies to throw cars, leap into the air, feed on dead bodies, and more!
- Heavily customisable spawners with max alive limits, spawn animations, and much more!
- Adjust zombies max health, attack strength, and other settings.

I am continuing with the development of this mod with plans for new features, more gore, bug fixes, and any suggestions.

Thank you and enjoy the mod!

Zombies & Demons Disclaimer:

- Using content of the Z&D modification and publicly redistributing it as part of a different modification is not allowed unless permission is given by official Z&D developers.
- Redistributing a modified version of the Z&D mod is not allowed unless permission is given by official Z&D developers.
- Using content of the Z&D modification on monetized servers is prohibited unless permission is given by official Z&D developers.

- The permissions above can be given on a case by case basis and the reasons to give permission may vary per request.
Popular Discussions View All (185)
6
Oct 14 @ 3:16am
Zombies & Demons 's Zeus spawner . Zombies wont attack blufor.
JCo
1
Oct 8 @ 5:03am
Issue with resurrection..
PrintedMedal
2
Oct 13 @ 5:49pm
Zombies won't attack civilians
BlackMamba
< >
1,918 Comments
Nick 19 hours ago 
hello
i need help pleas !
how can i change at sqf that zombies spawn only in citys ?
XaReM Oct 18 @ 7:47am 
why I cant respawn zombies in normal arma zeus? (like many other mods) Is there any modification that will allow me to respawn things that I cant?
[TP]Belisario Oct 18 @ 7:26am 
Hello guys, im having a bit of trouble setting multple waypoints for different hordes, anyone can give me a heads up please?
Owen Grant Oct 16 @ 9:33am 
Great mod but we lose our FPS when there is more than 10 zombies...sad
Agonos Oct 8 @ 5:10am 
info : After a lot of research and manipulation attempts, i found the solution so that zombies could drop pills or injectors once dead. Just add for example this line in the module "Loot Settings" :

["RyanZombiesAntiVirusCure_Item","RyanZombiesAntiVirusTemporary_Item"]
Agonos Oct 8 @ 5:06am 
Thank you for this "mod" which is great when we finally understand how it works. :steamhappy:
the_piano_furry Oct 5 @ 8:41pm 
how can we place zombie units/squads in the default available zues? all i can place is the single spawner module

can you make the zombies placeable like every other unit?
lzperimeter Sep 29 @ 5:44am 
Thankyou very much for making this awesome mod! :steamhappy:
Hidolf Atler Sep 20 @ 4:40am 
Tye™ I agree 100%
Tye™ Sep 19 @ 7:03pm 
imo you should change the "in development" to abandoned. its quite annoying to check on this every once in a while for bug fixes... and it would clear 'some' of the comments reporting bugs when its pointless. I mean 2 years is more than enough time to fix at least some issues.....