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-you cant tell theres a button at the end of the blue fizzler that opens the first door.
-the laser in the wall is too high and when the prism cube lay on the floor, the laser doesnt catch the eye, unless you place your portal perfectly, wich is non sense since theres a timer
In any case, exporting a puzzlemaker map is generally bad practise (the puzzlemaker makes maps horribly for Hammer), and you could've just use the style changer of BEEmod 2.4.
Hammer is a beautiful piece of kit when used to its' full potential. Changing textures is nowhere near that.
http://www.steamcommunity.com/sharedfiles/filedetails?id=251265571
If you didn't export from the in-game editor, I have an antline guide here:
http://www.steamcommunity.com/sharedfiles/filedetails?id=292356592
gg