Team Fortress 2

Team Fortress 2

432 ratings
Pl_Silverline
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Other: Summer
Game Mode: Payload
File Size
Posted
Updated
39.199 MB
Jun 2, 2015 @ 10:48pm
Jan 16 @ 12:44pm
15 Change Notes ( view )

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Pl_Silverline

Description
Fight through treacherous terrain. Tread cautiously along crumbling chasms and fortune laden cliffsides. Can Blu put a stop to Reds rocket hijinks? Will Red hold off Blu long enough to successfully launch? All will be revealed in this 4 point single stage payload map.
Popular Discussions View All (2)
6
Oct 28, 2023 @ 12:05pm
Found this neat spot
***Konnica
0
Jul 22, 2016 @ 8:21am
A.K.A
Doever
64 Comments
masKara Dec 15, 2023 @ 1:42pm 
hopes that in the future, this map may come to the game, cuz it is super cool (from my perspective and this is just a simple commentary) this maps is like an Upward 3.0 (cuz Camber is in the game now and that map is like Upward 2.0)
pikachufrankie Dec 7, 2023 @ 7:41pm 
I want this map added to the game officially. Thank you for making a map that fits this game's art style to such an incredible degree. God speed dude, and best of luck with your endeavors, genuinely.
***Konnica Oct 5, 2023 @ 4:08pm 
i done some more testing and found 3-4 pixel walks. a way that might force a spawndoor to close/ always be open and a floor piece all projetiles as rockets, stickys and other fall through
[LuNo] KimFareseed @THG Sep 24, 2023 @ 6:01am 
Noticed that the sep 23rd update is version rc7, same as the sep 21st update. Won't that cause a map differce connection error?
Boonie Sep 23, 2023 @ 7:33am 
Missaligned clip in doorway: https://imgur.com/a/nkFWdxy
Boonie Sep 23, 2023 @ 7:19am 
Need to increment the maps version number or else clients downloading the map from hosts will run into a CRC missmatch from previous versions.
Boonie Sep 23, 2023 @ 2:57am 
Unpacked textures: https://imgur.com/a/gihEk4Z
Boonie Sep 19, 2023 @ 7:37am 
I just checked again, and you are correct, very weird. When I was testing it definitely didnt have any outdoors soundscape. Probably just something on my side.
Also, you may want to take a look at the maps HDR light settings, probably what the post below my first was talking about, its pretty bright.
Fishbus  [author] Sep 19, 2023 @ 6:31am 
@Boonie. Cheers for the heads up on some places to fix.
But i need a little more info about no outside soundscapes - where? is there a specific area? There should be a full set of soundscapes now.
Boonie Sep 18, 2023 @ 11:46pm 
Some exploits needing fixed: https://imgur.com/a/0ktnIzG
Has no outside soundscape so its crazy quiet, feels weird.
Some good changes coming from goldrock though.