Cities: Skylines

Cities: Skylines

Ocen: 752
ModTools 3.8.0
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28 maja 2015 o 10:38
24 maja 2023 o 13:27
Listy zmian: 31 ( zobacz )

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ModTools 3.8.0

W 2 kolekcjach stworzonych przez BloodyPenguin
Penguin's collaborative projects
Przedmioty: 35
Penguin's Modding Tools
Przedmioty: 18
Opis


ModTools is an in-game scene graph viewer and a toolkit for mods and assets authors.

THIS IS NOT A MOD. MODTOOLS IS A DEBUGGING TOOL FOR MODS/ASSETS AUTHORS.

Note: auto-evaluating properties in scene explorer might cause error (because property getters may throw error) and might severely slow things down.

Note: Read original ModTools' description first before use! ModTools may corrupt your save games or affect your gameplay experience in some unpredictable way.

Usage:
Press Ctrl + Q in-game to open the ModTools menu or Ctrl + E to open the scene explorer.
F7 for debug console

Note: To use this ModTools (Stable) version you need to unsubscribe from ModTools (Beta) .

Support at Discord[discord.com]


new features:
- modify structs.
- bug fix: script editor
- UI does not leave the screen
- UI Scale options
- improved and configurable hotkeys (go to settings)
- better and faster debug renderer
- highlight raws in scene explorer.
- bug fixes for text/numerical fields.
- multi-line text fields.
- multi-select combo-box
- bugfix: get material properties
- fbx dump (must convert from ascii fbx to binary fbx to import to blender - see discussions). original obj is also dumpped.
- dump single node/segment.
- improved watches.

Credits:
- nlight (the original author)
- dynamoid
- kian.zarrin

Important - read before commenting! In case of errors:
if you have any errors/exceptions, please, don't paste them into comments. Error reports without attached outpult log file won't be reviewed or answered. Some of them will even be deleted. Use pastebin, dropbox or whatever to upload the file and share the link with me. Please make sure that this mod is activated and is updated to the most recent version before submitting your reports.

Become a patron
[www.patreon.com]
or donate in PayPal (using a card or your paypal balance)
[www.paypal.com]
Popularne dyskusje Zobacz wszystkie (19)
12
30 stycznia o 14:03
Scripts not compiling
ale_donkey
4
3 maja 2021 o 18:04
trailers not dumping in asset editor?
squidiskool
2
8 czerwca 2022 o 8:22
using ModTools while --noWorkshop enabled? / Mod crashing the game while installed locally.
thehecthathonks
Komentarzy: 496
steam_hl0 13 kwietnia o 13:18 
Thanks, now it works again !
steam_hl0 11 kwietnia o 7:33 
The little red button in the right upper corner, dont work to close the panel !
steam_hl0 2 marca o 18:22 
Shortcut to open Strg+M for me
steam_hl0 2 marca o 18:21 
Close on the red little Button in the right upper corner
steam_hl0 2 marca o 18:19 
Where can I select the individual colors of an object (car for example) that I want to dump?

Full Dump

Then it goes in the Import Folder only the white color from the car. But I want the red one to dump !
xmicha3lx 11 lutego o 13:33 
How do you close the debug console? F7 doesn't work.
Lesley 30 stycznia o 13:46 
doesn't even bloody work, three times I've tried to convert a savegame to a map and it's refusing to do so... SORT IT OUT!
Dr. Quackers M.D. 19 stycznia o 9:54 
Debug tool needs to not automatically drop you to the bottom when doing a calculation or process. I cant stay on a yellow warning long enough to even read it....
RangerRenze 21 grudnia 2023 o 14:20 
what is the fix to it throwing errors when trying to dump a texture
saying that it can't find the path while dumping
wolfpredator 17 listopada 2023 o 4:44 
Doesn't work? I can't even select the model in the Asset Editor!