Cities: Skylines

Cities: Skylines

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ModTools 3.8.0
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28 mei 2015 om 10:38
24 mei 2023 om 13:27
31 wijzigingsnotities (weergeven)

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ModTools 3.8.0

In 2 verzamelingen van BloodyPenguin
Penguin's collaborative projects
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Omschrijving


ModTools is an in-game scene graph viewer and a toolkit for mods and assets authors.

THIS IS NOT A MOD. MODTOOLS IS A DEBUGGING TOOL FOR MODS/ASSETS AUTHORS.

Note: auto-evaluating properties in scene explorer might cause error (because property getters may throw error) and might severely slow things down.

Note: Read original ModTools' description first before use! ModTools may corrupt your save games or affect your gameplay experience in some unpredictable way.

Usage:
Press Ctrl + Q in-game to open the ModTools menu or Ctrl + E to open the scene explorer.
F7 for debug console

Note: To use this ModTools (Stable) version you need to unsubscribe from ModTools (Beta) .

Support at Discord[discord.com]


new features:
- modify structs.
- bug fix: script editor
- UI does not leave the screen
- UI Scale options
- improved and configurable hotkeys (go to settings)
- better and faster debug renderer
- highlight raws in scene explorer.
- bug fixes for text/numerical fields.
- multi-line text fields.
- multi-select combo-box
- bugfix: get material properties
- fbx dump (must convert from ascii fbx to binary fbx to import to blender - see discussions). original obj is also dumpped.
- dump single node/segment.
- improved watches.

Credits:
- nlight (the original author)
- dynamoid
- kian.zarrin

Important - read before commenting! In case of errors:
if you have any errors/exceptions, please, don't paste them into comments. Error reports without attached outpult log file won't be reviewed or answered. Some of them will even be deleted. Use pastebin, dropbox or whatever to upload the file and share the link with me. Please make sure that this mod is activated and is updated to the most recent version before submitting your reports.

Become a patron
[www.patreon.com]
or donate in PayPal (using a card or your paypal balance)
[www.paypal.com]
Populaire discussies Alles weergeven (19)
12
30 jan om 14:03
Scripts not compiling
ale_donkey
4
3 mei 2021 om 18:04
trailers not dumping in asset editor?
squidiskool
2
8 jun 2022 om 8:22
using ModTools while --noWorkshop enabled? / Mod crashing the game while installed locally.
thehecthathonks
496 opmerkingen
steam_hl0 13 apr om 13:18 
Thanks, now it works again !
steam_hl0 11 apr om 7:33 
The little red button in the right upper corner, dont work to close the panel !
steam_hl0 2 mrt om 18:22 
Shortcut to open Strg+M for me
steam_hl0 2 mrt om 18:21 
Close on the red little Button in the right upper corner
steam_hl0 2 mrt om 18:19 
Where can I select the individual colors of an object (car for example) that I want to dump?

Full Dump

Then it goes in the Import Folder only the white color from the car. But I want the red one to dump !
xmicha3lx 11 feb om 13:33 
How do you close the debug console? F7 doesn't work.
Lesley 30 jan om 13:46 
doesn't even bloody work, three times I've tried to convert a savegame to a map and it's refusing to do so... SORT IT OUT!
Dr. Quackers M.D. 19 jan om 9:54 
Debug tool needs to not automatically drop you to the bottom when doing a calculation or process. I cant stay on a yellow warning long enough to even read it....
RangerRenze 21 dec 2023 om 14:20 
what is the fix to it throwing errors when trying to dump a texture
saying that it can't find the path while dumping
wolfpredator 17 nov 2023 om 4:44 
Doesn't work? I can't even select the model in the Asset Editor!