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ty
However, you can always spawn any boss you want with the console command:
c_spawn(name, 1)
E.g. c_spawn("deerclops", 1)
I've encounter in my saves that the boss didn't spawn at all or the game just cancel the boss spawn. (without this mods)
idk if this mod fix it or not, i just want some guaranteed boss spawn and not despawn for each season.
Are there any mods that you know to make them not despawn if I leave them alone, and despawn at the end of their season?
In DS, these are the rules for boss despawning:
- Deerclops despawns if she is not within sufficient range of the player AND EITHER it is not the winter season OR you go into the caves.
- Bearger and Dragonfly despawn when they are not within sufficient range of the player IF EITHER:
A. they are not near a player base AND EITHER they've killed the player once OR they fall asleep OR they have seen a player base (2+ structures close together) and the player is not their current target.
B. it is not their season (autumn for Bearger and summer for Dragonfly).
- Bearger falls asleep after eating 10 "honey foods". Counter resets when he sleeps.
- Dragonfly falls asleep after vomiting on 40 targets or eating 20 ash. Counters reset when it sleeps.
Hope that helps.
Does this mean all the boss didn't despawn as well if we ignore them and leaving the area or?
I want the boss didn't despawn if I being away in a few screen or died when fighting the boss.
I just died to dragonfly yesterday and the boss just despawn. (kinda suck didn't get the loot and waiting a year)