Homeworld Remastered Collection

Homeworld Remastered Collection

36 ratings
[BETA][EN]FX:Galaxy v1.3.0
 
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HomeworldRM: HomeworldRM, HWRM
File Size
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Updated
805.165 MB
Apr 23, 2015 @ 1:53am
Jun 9 @ 8:09am
27 Change Notes ( view )

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[BETA][EN]FX:Galaxy v1.3.0

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Description
FX:Galaxy MOD now supports HW:RM v2.0/2.1/2.205!
This is the BETA version of FXG MOD ( http://steamcommunity.com/sharedfiles/filedetails/?id=423694988)
Attention: This is a BETA version, which means there're many things which haven't been fully tested. If you find any bugs, please report it at our workshop page. And if it is a severe bug such as game crash, please also report the game log file (...\Steam\steamapps\common\Homeworld\HomeworldRM\Bin\Release\HwRM.log) to us.
And to avoid some potential problems, we recommend you create a new game profile to play FX:Galaxy.
You must switch the game language to English(right-click Homeworld Remastered Collection in steam, select properties->language)in order to play this mod, otherwise the game will crash when you begin a match.
Popular Discussions View All (5)
8
May 8, 2017 @ 10:19pm
FXG v1.2.0 beta2 Release Notes
lone_wolf
1
Sep 6, 2015 @ 5:37am
PINNED: New Feature: Play the music you like ingame!
lone_wolf
0
Jun 9 @ 8:22am
PINNED: FX:Galaxy v1.30 Release Notes
lone_wolf
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115 Comments
slitherpro86912 Feb 2 @ 3:07pm 
it's an endless sycle of something idk:steamfacepalm:
Alpha-Q Jun 21, 2017 @ 7:05am 
This one is the test version while the other one is the full version.
The mod is still in a beta state tho in both versions.
| Stuart98 || Jun 3, 2017 @ 10:04am 
KillroyIsHere May 2, 2017 @ 3:19pm 
Excellent work @lone_wolf! Keep up the good work!
lone_wolf  [author] May 1, 2017 @ 11:48pm 
Hello everyone! We just updated v1.2.0beta2, please read the release notes in discussion section for changelog!
lone_wolf  [author] Apr 23, 2017 @ 3:31am 
@thegoresucker300 To do that you need a huge workaround. I mean, you have to do many changes to a mod, screw the mod from its basic, and suffer much inconvenience to achieve that single goal.

I think HW Universe mod is designed for that workaround from the very beginning, so they can do it, while it's a totally different story if you want to convert a mod as large as FXG to that workaround.
Memetastic Joe Apr 18, 2017 @ 10:50pm 
@23-Down I believe that the HW Universe mod for HW2 did just that.
23-Down Apr 18, 2017 @ 10:08pm 
@thegoresucker300: That's not possible by the way the engine handle things. At least not back then for original HW2. Although there's a high possibilitiy that it is still impoosible.
Memetastic Joe Apr 12, 2017 @ 8:08pm 
Is there any plan to allow a player to build an opponent's ships once the player successfully salvages an enemy mothership or carrier?
SantHes Apr 4, 2017 @ 7:40pm 
Is it normal to have a player be kicked out of the multiplayer game?