Source Filmmaker

Source Filmmaker

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Hyrule Warriors/Smash 4: Skull Kid
   
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Model
Models: Character
Etiquetas: SFM
Tamaño
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Actualizado el
13.261 MB
17 ABR 2015 a las 14:05
14 OCT 2020 a las 13:18
6 notas sobre cambios ( ver )

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Hyrule Warriors/Smash 4: Skull Kid

En 1 colección creada por Taco
Taco's Zelda SFM Models
17 artículos
Descripción
Model overrides for TF2 and similarly scaled maps, since procedural bones can't be scaled:
https://www.dropbox.com/s/f01h4lb4xu7dyk8/HYRULEWARRIORS_TF2_SCALES.zip?dl=1

Control groups, IK rigs, particles, and any other extra files that won't download through workshop:
https://www.dropbox.com/s/yuuf2abe68e2ztv/HYRULEWARRIORS_EXTRA_FILES.zip?dl=1

All of my models now use the same control groups file, just use the one from whatever my latest release is.

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This is a modified and enhanced version of Skull Kid's model from Super Smash Bros. for Wii U.
The textures have been modified to match a darker, more realistic art style, akin to Hyrule Warriors.

Additionally, many parts of the model have been enhanced from the original Smash model:

+Hands have been completely remade to support finger posing.
+Several areas are higher poly. Most notably the arms, legs, and hands.
+2D sprites of the stone rings and belts have been replaced with fully modeled meshes.
+The face has been given a real texture and eyes so you can remove Majora's Mask.
+Custom normal maps have been created.
+The hat is fully rigged and jiggleboned to react realistically to gravity and movement.
+A custom flute model has been made using the original textures from the one that was cut from Smash.
+Majora's Mask can be loaded on it's own.
+Presets for hand poses are included.

-Note that ambient occlusion is incompatible with this model due to the excessive amounts of transparency used.

An IK rig can be found in the extra files download, along with a control groups file to allow SFM to identify all the unique controllers.

CREDITS:

Taco: Porting/Modelling/Texturing

Sora/Bandai Namco: Original Models/Textures

Special thanks to RTB for the Smash 4 extraction methods.

The Legend of Zelda/Super Smash Bros is ©Nintendo, donut sue plz

CONTENTS:

hyrulewarriors\skull_kid.mdl
hyrulewarriors\skull_kid_flute.mdl
hyrulewarriors\skull_kid_majoras_mask.mdl
Discusiones populares Ver todo (1)
2
18 ABR 2015 a las 16:53
Can you move the hat?
grafield lober
38 comentarios
brian family guy(1) 13 AGO 2022 a las 15:54 
i figured it out but now the master sword has no texture (all of the master sword versions btw)
brian family guy(1) 8 AGO 2022 a las 14:34 
how do i put the extra files in sfm (i need the rig)
Blizz 7 MAY 2021 a las 6:34 
Hey man, any chance you could export this as an fbx or put it up on VRChat? I'd love to use it as an avatar
Taco  [autor] 22 OCT 2018 a las 13:56 
I was gonna do it a while back but got sidetracked, ill probably do it at some point but I dunno when thats gonna be
Shigeru Miyamoto 22 OCT 2018 a las 10:42 
Hey Taco, love this model, butcan you port the Hyrule Warriors verion of the model? it's honeslty WAAY better than the smash 4 model, https://www.models-resource.com/nintendo_switch/hyrulewarriorsdefinitiveedition/model/25569/ if you need the model
MaydayZerg 17 SEP 2017 a las 1:31 
if i wanted to make an Original Character out of skull kid how can i recolour it?
dudes107 11 MAR 2016 a las 19:36 
I can actually do an impression of skull kid(i'll upload it to youtube when I get the chance)
dudes107 28 ENE 2016 a las 15:21 
thx bro
Taco  [autor] 28 ENE 2016 a las 4:02 
yeah in a bit
dudes107 27 ENE 2016 a las 19:22 
can you port the hyrule warriors legends models for skull kid, tatl, and tael