Total War: ROME II - Emperor Edition

Total War: ROME II - Emperor Edition

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Divide et Impera Official Submods Collection
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Beschreibung
This is a collection of submods to be used with Divide et Impera.

The main mod can be found here: http://steamcommunity.com/sharedfiles/filedetails/?id=294694062

Note: Do not use all of these together. Rather, pick and choose. Some submods may cause multiplayer Desyncs.

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Inhalte (37)
All Diplomatic Options Submod - DeI
Erstellt von Dresden
NOTICE: The new launcher has issues with mod load order which negatively impacts submods especially. If you are having problems getting submods to work, please try the beta launcher option in the Steam game options (called release candidate launcher). This...
1Divide et Impera Reduced Unit Costs/Upkeep
Erstellt von Dresden
This is to be used with Divide et Impera, found here. Reduces unit costs and upkeep by around 20% in campaigns. NOTICE: The new launcher has issues with mod load order which negatively impacts submods especially. If you are having problems getting submods ...
DeI - Faster Battle 2.0
Erstellt von kam2150
Hi, This is official DeI 1.3.4 submod for faster battles, compatible will all saves. Changes in Faster Battles 2.0: -increased weapon damage by 25% If you want to have also faster units, run this submod with faster battles: http://steamcommunity.com/shared...
DeI - Faster Movement
Erstellt von kam2150
Hi, This is the offical DeI 1.3.4 submod for faster movement during battles. Save compatible with pervious and upcoming versions. Changes: -run and charge speed increased for all units More versions here: http://www.twcenter.net/forums/showthread.php?66806...
DeI - Slower Battles
Erstellt von kam2150
Hi, This is the offical DeI 1.3.4 submod for slower battles Changes: -unit HP increased More versions here: http://www.twcenter.net/forums/showthread.php?668061-Official-Submod-Faster-Slower-Battles Mod Links http://i.imgur.com/XUZVSvN.png Various Official...
1Divide et Impera Increased Unit Costs and Upkeep
Erstellt von Dresden
This is to be used with Divide et Impera, found here. Increases unit costs and upkeep by around 20%. NOTICE: The new launcher has issues with mod load order which negatively impacts submods especially. If you are having problems getting submods to work, pl...
1Divide et Impera Hardcore Submod
Erstellt von Dresden
Requires Divide et Impera to play. Drastically increases difficulty, slows down gameplay and increases AI aggression. NOTICE: The new launcher has issues with mod load order which negatively impacts submods especially. If you are having problems getting su...
1Divide et Impera - Gladiator Recruitment
Erstellt von Dresden
This submod allows specialized Gladiator units to be recruited by Rome in the campaign. Requires Divide et Impera. NOTICE: The new launcher has issues with mod load order which negatively impacts submods especially. If you are having problems getting submo...
1Divide et Impera - Caesar in Gaul More Factions Playable
Erstellt von Dresden
This submod opens up more factions to be playable in the CiG campaign in DeI. Playable: Helvetii, Aedui, Volcae, Pictones, Namnetes, Carnutes, Parisii, Remi, Belgae. Requires Divide et Impera. NOTICE: The new launcher has issues with mod load order which n...
1Divide et Impera - Hannibal at the Gates More Factions Playable
Erstellt von Dresden
This submod opens up more factions to be playable in the HatG campaign in DeI. Playable: Samnites, Etruscans, Libya, Cantabri, Turdetani, Veneti, Emporian, Gaetuli. Requires Divide et Impera. NOTICE: The new launcher has issues with mod load order which ne...
1Divide et Impera - Imperator Augustus All Factions Playable
Erstellt von Dresden
This submod opens up all factions to be playable in the IA campaign in DeI. Does not open them in custom battle. Requires Divide et Impera. NOTICE: The new launcher has issues with mod load order which negatively impacts submods especially. If you are havi...
1Divide et Impera - Macedonian Wars More Factions Playable
Erstellt von Dresden
This submod opens up more factions to be played in the custom Macedonian Wars campaign in DeI. Playable: Aechean League, Aitolian League, Seleucids, Ptolemies, Epeiros, Athens, Sparta. Requires Divide et Impera. NOTICE: The new launcher has issues with mod...
1English Faction Names Submod for DeI 1.2
Erstellt von Augustusng
This the first part of the official English names submod for Divide et Impera 1.2. This submod is only faction names; unit names are unaffected. Unit names can be found in a separate submod (see collections) Most faction names have simply been reverted to ...
1Divide et Impera Softcore Submod
Erstellt von Dresden
Requires Divide et Impera. This mod reduces AI aggressiveness, makes squalor/public order easier to handle, and reduces some of the penalties in DeI. NOTICE: The new launcher has issues with mod load order which negatively impacts submods especially. If yo...
DeI - Less Minimum Ranks
Erstellt von kam2150
Hi All, This Official DeI submod is for people who play on unit size lower than Ultra. It changes how much you can stretch a unit, in other words, what minimal depth your formation can have. Changes to minimum amount of ranks: Melee infantry: From 7 to 5 R...
DeI - Dynamic Combat Speed
Erstellt von kam2150
Hi, This is the offical DeI 1.3.4 submod for dynamic combat speed Changes: -increased weapon damage by 40% -increased move, run and chargé speed for all units -due to higher damage, more kill animations will trigger Combat speed very close to vanilla. More...
DeI - Alternative Hoplite Phalanx/Shieldwall
Erstellt von kam2150
Hi All, Compatible with DeI 1.3 Current implementation of hoplite phalanx and barbarian shield wall has it pros and cons. For people who are more into cons side, we have prepared this offical submod. It removes pike phalanx based behaviour for these format...
DeI - Alternative Pike Phalanx
Erstellt von kam2150
Hi All, Mod updated for DeI 1.3. Pike phalanx implementation on TW engine has it pros and cons. For people who are more into cons side, we have prepared this offical submod. It removes pike phalanx based behaviour for these formations, fixing issues like A...
1Divide et Impera - Old Roman Unit Cards
Erstellt von Dresden
This submod changes the unit cards for the Roman units in DeI back to the older style. Compatible with all other submods. This is not vanilla style unit cards, they are older versions from a previous mod version. Requires Divide et Impera....
Hetairoi Kataphraktoi - DeI
Erstellt von kam2150
Hello everyone! This simple submod replaces Late Bactrian Cataphracts with iconic Hetairoi Kataphraktoi from Europa Barbarorum. Enjoy the mayhem! Credits: EB team for inspiration Compatible with: Divide et Impera and all submods Save game Mod Links http://...
1Divide et Impera - Settler Units
Erstellt von Dresden
This is a submod for Divide et Impera that adds Settler units for all factions. These units allow you to recruit 600 of one population class in order to move it to another region via disbanding. Population should be added the same turn, but sometimes it ma...
Imperator Augustus City and Province Names Submod for Divide et Impera
Erstellt von Augustusng
This is a simple submod for Divide et Impera. It changes the names of cities and provinces on the Imperator Augustus campaign map to more accurate names for that time period. This is done because the Grand Campaign in DeI uses the IA map, and the names are...
Divide et Impera 2 Turns Per Year Submod ( 2TPY )
Erstellt von Dresden
This is to be used with Divide et Impera, found here. Sets your turns per year to 2. Find other Official Submods in the DeI Submod Collection. Not compatible with other mods or submods that change the startpos file. Compatible with DeI version 1.3 and late...
Divide et Impera 24 Turns Per Year Submod ( 24TPY )
Erstellt von Dresden
This is to be used with Divide et Impera, found here. Sets your turns per year to 24. Find other Official Submods in the DeI Submod Collection. Not compatible with other mods or submods that change the startpos file. Compatible with DeI version 1.3 and lat...
Divide et Impera 1 Turn Per Year Submod ( 1TPY )
Erstellt von Dresden
This is to be used with Divide et Impera, found here. Sets your turns per year to 1. Find other Official Submods in the DeI Submod Collection. Not compatible with other mods or submods that change the startpos file. Compatible with DeI version 1.3 and late...
Divide et Impera 12 Turns Per Year Submod ( 12TPY )
Erstellt von Dresden
This is to be used with Divide et Impera, found here. Sets your turns per year to 12. Find other Official Submods in the DeI Submod Collection. Not compatible with other mods or submods that change the startpos file. Compatible with DeI version 1.3 and lat...
Divide et Impera - No PO Garrison Negative Submod
Erstellt von Dresden
This is to be used with Divide et Impera, found here. Removes the Public Order negative from garrisoning troops. Compatible with DeI version 1.3. Find other Official Submods in the DeI Submod Collection....
Divide et Impera 2x Building/Tech Costs & Time Submod
Erstellt von Dresden
This is to be used with Divide et Impera, found here. Increases build times, research times and costs. Compatible with DeI 1.3. Find other Official Submods in the DeI Submod Collection....
Divide et Impera - All Factions Playable 24TPY
Erstellt von Dresden
This mod opens up all factions to be playable in DeI and sets the turns per year to 24. It requires Divide et Impera. Compatible with DeI 1.3. Not compatible with other startpos mods like Turns per year, faction unlocks, or other start position editing mod...
Divide et Impera - All Factions Playable 12TPY
Erstellt von Dresden
This mod opens up all factions to be playable in DeI and sets the turns per year to 12. It requires Divide et Impera. Compatible with DeI 1.3. Not compatible with other startpos mods like Turns per year, faction unlocks, or other start position editing mod...
Divide et Impera - All Factions Playable 4TPY
Erstellt von Dresden
This mod opens up all factions to be playable in DeI and sets the turns per year to 4 (Default DeI). It requires Divide et Impera. Compatible with DeI 1.3. Not compatible with other startpos mods like Turns per year, faction unlocks, or other start positio...
Divide et Impera - All Factions Playable 2TPY
Erstellt von Dresden
This mod opens up all factions to be playable in DeI and sets the turns per year to 2. It requires Divide et Impera. Compatible with DeI 1.3. Not compatible with other startpos mods like Turns per year, faction unlocks, or other start position editing mods...
Divide et Impera - All Factions Playable 1 TPY
Erstellt von Dresden
This mod opens up all factions to be playable in DeI and sets the turns per year to 1. It requires Divide et Impera. Compatible with DeI 1.3. Not compatible with other startpos mods like Turns per year, faction unlocks, or other start position editing mods...
Divide Et Impera - Roman Mosaic Map Font
Erstellt von Summary
CHANGES Replaces the base DEI map font with a clearer Roman Font. Adds a Mosaic texture to the map. Load above/before DEI 1,2,3. OPTIONS For the Base DEI Map clearer Roman Font and Mosaic texture check out thus variant of the submod. https://steamcommunity...
Divide Et Impera - Greek Mosaic Map Font
Erstellt von Summary
CHANGES Replaces the base DEI map font with the Greek Map Font. Adds a Mosaic texture to the map. Load above/before DEI 1,2,3. OPTIONS For the Base DEI Map clearer Roman Font and Mosaic texture check out thus variant of the submod. https://steamcommunity.c...
Divide Et Impera - Greek Style Mosaic Map Font
Erstellt von Summary
CHANGES Replaces the base DEI map font with the Greek Style Map Font. Adds a Mosaic texture to the map. Load above/before DEI 1,2,3. Changes province names, sea names, ocean names, and city names to historical Koine Greek equivalents. OPTIONS For the Base ...
Divide Et Impera - Latin Mosaic Map Font
Erstellt von Summary
CHANGES Replaces the base DEI map font with a clearer Latin Font. Adds a Mosaic texture to the map. Load above/before DEI 1,2,3. OPTIONS For the Base DEI Map clearer Roman Font and Mosaic texture check out thus variant of the submod. https://steamcommunity...
Beliebte Diskussionen Alle anzeigen (1)
1
23. Mai 2023 um 23:02
Bring Back Upon Recruitment Building & Ancillaries Buffs?
AncientEmporer