Door Kickers 2

Door Kickers 2

184 ratings
Project RIOM
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Content Type: RMG, Enemies, Total Conversion
File Size
Posted
Updated
38.253 MB
Sep 16 @ 8:32am
Dec 1 @ 3:23am
18 Change Notes ( view )

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Project RIOM

Description
After the Invasion of Nowheraki finished, insurgency borns.

Nowheraki burns.
Following the invasion of Nowheraki, the Country began to suffer from a severe military vacuum, political turmoil, and widespread poverty. And amidst this, a single man named "Abu Musar Al Anbari" declared the creation of a caliphate under the name of the Islamic State of Nowheraki Levant, claiming that all the poverty and suffering was caused by the Western coalition, and began calling themselves Al Qaeda in Nowheraki.

War Economy.
As the civil war rages on, multiple foreign nations begin to seek control of the natural resources in Nowheraki. Chinese PMC entered Nowheraki for so-called "Security Operations," but often involves protecting ISNL's key figures. Neighboristan starts to play both sides in the conflict to take control of Nowheraki.

Don't rush to your death.
This mod provides the most realistic and hardcore damage systems and combat styles for insurgent fighters with new factions. Rushing will instantly kill you. Instead, take your time and think, and act aggressively. Speed and Aggression, Surprise is only key to survive.

Credits:
KillHouse Games - For creating Door Kickers 2
Alexei Archive - Me, for making this mod
Project ARES Devs - For various major assets, uniforms, weapons, base of this mod.
Dboy - For various model assets for WW2 Era weapons, AK models, Chechen mercs uniforms.
huslop - For various model and textures for Nowheraki Police.
Chad di Urbino - For various assets for weapons.
Factorio/StatusImaginary - For Caucasian Mercs assets.


!!HOW TO DOWNLOAD!!
Please enable this mod right behind Project ARES or Project ARES: Additional Units or else you might encounter some small bugs.

!!WARNING!!**
This mod is incompatible with other mods replacing enemies. Also, you need "Project ARES" and "Project ARES: Additional Units" to work this mod as intended, or it will crash the game!

I DO NOT RECOMMEND YOU TO USE IRONMAN WHILE ENABLED DUE TO IT'S DIFFICULTY.
72 Comments
Alexei Archive  [author] Dec 5 @ 6:51pm 
@thorland I'll consider about it, thanks for idea!
thorland Dec 5 @ 12:50pm 
OK, thats nice to know, what about doing Czech army mod (units like 601st Special Forces Group, 43rd Airborne Regiment, 4th Rapid Deployment Brigade)?
Alexei Archive  [author] Dec 4 @ 5:45pm 
@thorland Hello! there is already someone making cool BPRE mod so I don't want it, sorry!
thorland Dec 4 @ 11:58am 
Hi, could you do Black Powder Red Earth inspired mod? There is one on Steam, but it can be done better, more closely to the tabletop. Just not that hars like RIOM, pls.
Kar_Root Dec 1 @ 8:48am 
Operator gets 1 shot (Head,Eyes) in campaign by Chinese merc. 9/10, must have for realistic war enjoyers.
Alexei Archive  [author] Nov 28 @ 4:54am 
@Elkybam Welcome to the RIOM.
Elkybam Nov 28 @ 4:00am 
I really like the amount of details you've put in. But damn, there are way too many hostiles with the LPVOs just one-shotting my guys.
Alexei Archive  [author] Nov 21 @ 5:53pm 
@OGKushKing Hello! and thanks for feedback. I'll investigate and quickly drop update soon as I possible!
OGKushKing Nov 21 @ 9:44am 
Why are the militia really tanky? I don't mind the damage that they do, its fine for me. It make sense since I'm pretty sure they got a 7.62 weapon. But I've had multiple occasions where one of my rangers (Ares mod) has to put about 8-10 bullets to take 1 militia down, and when they can 2 shot my dudes it becomes an issue. Other than that I think all the enemies are really well balanced, including the new SSI :)
SchwerplySchwerple Nov 19 @ 1:30am 
Lowkey would be fun to play as the bad guys