Door Kickers 2

Door Kickers 2

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ARES: Additional Units
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Content Type: Playable Units
File Size
Posted
Updated
1.441 MB
Feb 9 @ 9:45am
Mar 31 @ 2:01pm
3 Change Notes ( view )

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ARES: Additional Units

In 1 collection by AnthonyDNB
Project ARES: Complete Collection
4 items
Description


Overview
An Add-On that introduces new smaller-scale "mini" units to the Project ARES mod that are outside of the core ares-verse that focus more on additional user playability with an lesser emphasis on fix gameplay balance and polish between the core and the additional units.

For the first initial release we would like to welcome the US Special Forces CTAC unit, an 12 man full ODA that pivot towards to direct action hard target strikes with additional equipment and man power that will get them a edge over the regular US Special Forces.

Key Patch Notes Changes - v0.1.2 (Patch 2)
  • New texture to the "Kill Cell" helmet
  • Fixed missing local tags on various items
  • Fixed the Medkit video not showing for Medkit items
  • Fixed Medkit items not healing troopers sometimes
Link to the Full Detailed Change Log

Units
US Special Forces CTAC: The direct action arm of Army SF formerly known as CIF/CRF, made up of 12 Special Forces troopers, each with a separate Military Occupational Specialty (MOS) serving as different classes.

Additional Info
This mod is compatible with AnthonyDNB's In-Game Camouflage Selector. Enabling it allows you to swap between uniform types such as combat shirts, BDU tops, t-shirts, and cold-weather jackets such as the PCU:



The Nexus[www.nexusmods.com]mirror will still be updated for the foreseeable future in correlated with the steam version and is the preferred way for users to give suggestions, feedback, report bugs and etc due to steam's c****y comment & post system.

Credits
Developed by:
Olem/Olemguy
Briz/Briz61
Levan/Levantera
Anthony/AnthonyDNB
Rosh/hunterrosh
BrianThePenguin/Coolpenguin1234

Special Thanks:
Eladorn: For the work that laid the foundation for this project
PolishTrooper[www.deviantart.com]: Commissioned unit mod images
Snowzap: Voice actor for the AC-130 voice lines
Mr. Napalm: For the Nowheraki flag
Jacob: For the FAST XP helmet
Sly: JPC rigging
Fluffy: Crouch animations
DBoy: Permission to use and modify assets
MSFMiller: Permission to use and modify assets
Überchad: Permission to use and modify assets
Panguino: For the beret UI
Popular Discussions View All (3)
19
May 13 @ 2:58pm
Suggestions
AnthonyDNB
3
Apr 2 @ 7:12pm
Bug Reports
AnthonyDNB
0
Feb 9 @ 10:04am
Full Change Log
AnthonyDNB
42 Comments
Haveatya May 4 @ 10:11am 
18z can't access the kill cell helmet!
ax23 May 1 @ 11:45am 
18Z (2nd team guy) for some reason is the only one that doesn't have access to FTHS "Kill Cell"
Brickest Apr 28 @ 2:00pm 
do you guys plan for any more units to be added, are there any in development?
BlameableOdin9 Apr 20 @ 10:28am 
Could you guys add JTF2? Canada’s Tier 1 unit.
fedemorton Mar 15 @ 4:49pm 
Thanks for the mods, both this one and ARES are awesome!

Just a suggestion, would be awesome for the CTAC "Kill Cell" to have its own custom gun, in the vein of Delta's HK416s/LVAW, the Noveske Gen III for DEVGRU in the T1 mod, or the lovely BCMs in BPRE. Running Mk.18s/URGIs is great, but I think this would be an awesome addition (and you could make the fanciest, Gucciest, AR of your dreams)!
TEA-REX Mar 7 @ 1:37am 
Amazing mod - would be my absolute dream to see S.A.S
Stormblessed Mar 4 @ 1:31am 
How exactly does the medic bag work? I can't tell if I'm using it incorrectly or it just doesn't do anything.
Jervdiest Mar 2 @ 4:04pm 
Will the Docterine be available for the units soon?
ToxMagic! Feb 28 @ 3:21pm 
awesome mod bro, appreciate it!
will be possible doctrine skills in near future or it will take much time ?
Glad for your time
williamb1995 Feb 25 @ 8:03am 
Are you considering adding shields to the US Special Forces CTAC? which allows us to have different strategies