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Smart Mining - Geological Survey System
   
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Mod, 1.5, 1.6
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4.008 MB
Jul 20 @ 1:20pm
Jul 24 @ 7:40am
14 Change Notes ( view )

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Smart Mining - Geological Survey System

Description
🔍 SMART MINING – GEOLOGICAL SURVEY SYSTEM
Version 2.04 – Early Access
⚠️ This mod is in active development and will update frequently! Saves may break between updates.

🧱 Smarter Mining, Less Micromanagement
Tired of manually managing every mining job?
Smart Mining introduces a realistic geological survey system that automates and enhances mining operations.

Colonists with high Mining priority will automatically use the Mining Survey Table to study terrain, locate valuable ore, and mine intelligently—no manual designation required.

⚙️ Features
  • Realistic Geological Survey System
  • Fully Automated Mining Workflow
  • Ore Priority Logic: Gold → Silver → Steel → Others
  • Mountain Ore Detection & Pathfinding
  • Auto-Refreshing Survey Bills
  • Supports All Vanilla & Modded Ores
  • Lore‑Friendly and Immersive

🧪 How It Works
  1. 🔓 Step 1 – Unlock the Tech: Research Deep Drilling to unlock the Mining Survey Table.
  2. 🛠️ Step 2 – Build the Table: Architect → Production → place it (100 Steel, 4 Industrial Components).
  3. 👷 Step 3 – Assign Miners: Mining ≥ 3; set Mining priority = 1. Multiple colonists can share the table.
  4. 🧠 Step 4 – Let It Run: Colonists study (~40 sec), automatically mark deposits, and mine them—even through mountains.
  5. Step 5 – Sit Back: No micromanagement. No job queues. Just smart, immersive mining.

💡 Why Use Smart Mining?
Let your colonists think before they dig.
Perfect for players seeking a **realistic, automated, low‑effort mining experience** without sacrificing immersion.

⚠️ Early Access Notice
This mod is in **Early Access** and active development.
Like many Early Access mods, major updates **can break existing save games**—you **might need** to start a new save after an update.
**Always back up your saves before updating!**




If you enjoy Smart Mining, please rate, favorite, and share—thank you!
25 Comments
blue Aug 18 @ 9:04am 
will settings be included with this mod? I don't like the automatic removal of mining designations
Nakir Jul 26 @ 9:04am 
I was having an issue where this mod was intercepting the hauling jobs from Pick up and Haul, preventing pawns from gathering to their inventory. Looks like they were using your prioritize hauling mined material instead of it's own (they would both show up on a right-click and selecting the appropriate one worked fine, but automatic use didnt work until I removed your mod (or killed your new job through RIMMSqol)
Capnbludd Jul 24 @ 7:00pm 
It's a great idea and I appreciate you trying to work the bugs out, re-enabling it now that it won't steal my jade. :steamthumbsup:
MTKush  [author] Jul 24 @ 7:42am 
Thanks for all your guys feedback
MTKush  [author] Jul 24 @ 7:41am 
- Auto column placement removed...

- Remember this is an Early Access mod.
AtomicRobot Jul 24 @ 7:08am 
Oh bother, I read people saying that it spawns jade column blue prints. Thinking to myself, I just won't place the table anywhere I'm storing jade I tried it out. It doesn't even need the table, it will always randomly place jade columns around the place. It's just unusable in this state...
DontAskY Jul 24 @ 2:54am 
too many issues, my pawn auto makes jade columns across the map for no reason everytime i load into the game, super annoying and also yes the auto remove mine plans, cant do much when you thought your pawn was gonna mine for like 4 days and they didnt mine AT ALL cause it removed all the plans lmao
Pz.IV.H Jul 24 @ 12:01am 
Could you add a modification menu for mod? thanks for great mod.
Capnbludd Jul 23 @ 9:29pm 
I think this mod is sending out people to build jade columns as markers. I'm noticing it after a survey is completed, I'll see blueprints for jade columns in spots on the map and I just caught a guy carrying jade to one.
Welchs Jul 23 @ 6:32pm 
Same issue here. Auto remove mine plan