RimWorld

RimWorld

650 ratings
Health Display
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Mod, 1.5, 1.6
File Size
Posted
Updated
1.582 MB
Jul 11 @ 10:07am
Jul 29 @ 9:16am
7 Change Notes ( view )

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Health Display

Description
About
Provides a more visual and interesting UI on top of the Health tab, allowing you to visually see the status of your colonists, animals and mechanoids. It's designed to be lightweight and fit the theme of Rimworld's UI and animals. This does not replace the main Health tab, and can be minimised at any time.

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Features
  • It separates information into multiple layers, so you can check their organs and bones separately, as well as listing the current health effects.
  • It displays the current blood volume of the colonist or animal, as well as current health effects.
  • It provides a current health status of the colonist, telling you the severity of their health.
  • Visually distinct genes such as tails and ears are display. The textures are still in progress, so not all are present
  • Supports all humans, animals and mechanoids. Textures for all animals are still in progress: (9/113) completed

Performance
This mod has minimal performance impact, and has been designed from the ground up to use as little VRAM and CPU as possible.

Compatibility
This mod was built to be as lightweight and compatible as possible. Any custom races will simply leave the UI minimized. Custom health effects should display with default icons. Custom genes or body types will just use the default textures from this mod.

Other mods






Sources
  • Project Hospital for many of the health icons
  • Various online resources for animal anatomy

Translation
  • Full English xml provided for easy translation
  • Send me your translations, github pull request or direct link

Forum[ludeon.com]
Github[github.com]

Support Me
[www.patreon.com]
[discord.gg]
[ko-fi.com]

94 Comments
Sam_  [author] 2 hours ago 
You can. I have made it easy to add custom textures. Check the txt files in the mods folder for some tutorials on how to do it.
oldnewone 16 hours ago 
Can i create xml patch for custom races? Just simple so custom race will have baseliner look in health tab. Thanks for the mod. Love it.
toetruckthetrain Aug 6 @ 5:35pm 
doesnt seem to work with rim hivers biotech
AdriannairdA Aug 6 @ 7:33am 
Peak mod, just needs a slider to accomodate the sheer amount of bionics my pawns have due to EPOE
A Fat Chook Aug 6 @ 1:41am 
Yo this might actually be peak
Lil,Doosher Aug 2 @ 9:51pm 
thought id leave this here but the mod does not work for ratkin bodies
Sam_  [author] Aug 1 @ 7:38am 
@MonkeyDoctorMD Feel free to send me some, I'll put you in the credits. The mod has a very specific style, and due to the functionality the organs aren't display entirely anatomically correct. So I will probably have to make a lot of edits. Check the discussions tab for the textures I need.

@utata I'll put it on github shortly
MonkeyDoctorMD Aug 1 @ 7:21am 
I really like this mod, If you need help drawing some textures I could do some, I have some experience doing medical illustration which might be useful.
utata Jul 30 @ 9:57am 
Do u have a plan to upload this mod on github so that i can add translation directly by PR
Sam_  [author] Jul 29 @ 1:13pm 
It's possible they might be interested in making their mod compatible. For me I'm going to look at compatibility at some stage. I still have a lot more textures to draw though.