RimWorld

RimWorld

Health Display
66 Comments
[KOR]Bichang 53 minutes ago 
Creep joiners are classified as humanlike, but they are not Human. Creep joiners are coded as a different race. So if there is no HAR, they do not date. They only date other Creep joiners.
Sam_  [author] 57 minutes ago 
I'll have to look into it, I'm guessing they actually have a different race entirely, despite displaying as baseline Humans.
QuantumFerret 1 hour ago 
"Creep joiners" from Anomaly DLC show no data despite being baseline humans. Guessing the "Unknown" backstory is confusing the mod?
Crossbones162 11 hours ago 
Really hope a compatibility patch is made with some mods that add new animals sometime
Sam_  [author] Jul 17 @ 5:44am 
Some good suggestions. A few of them aren't really feasible, like hovering over the body part, due to how the textures are layered. The rest like hediffs being scrollable are something I'm looking into.
superniqui10 Jul 16 @ 9:07pm 
I like this mod a lot, specially since it does not replace the original health tab. I love the style and the animal support. I would like to suggest some minor improvements: add a scroll wheel to show all hediffs instead of only the first six, make the full normal tooltip show on hover, make the tooltip show when you hover over a body part on the image, and an option to show only the line on the hovered hediff.
superniqui10 Jul 16 @ 8:43pm 
creep joiners show "no data"
Gunseeker Jul 16 @ 8:41pm 
I believe this mod has a slight incompatibility with Elite Bionics Framework, whenever a pawn gets damaged it mentions in the console that it uses the "unmodified GetMaxHealth() method" which I assume means that EBF uses its own method, probably needing a patch for compatibility.

Regardless, amazing mod both in functionality and in aesthetic.
Kobato Jul 15 @ 9:45pm 
feels like Zomboid's Mini health Panel mod
黎昕-PW Jul 15 @ 9:02pm 
Compared to the "Nice Health Tab" module, will there be any overlapping functions?
Animal 7 Jul 15 @ 12:53pm 
project rim world
Sam_  [author] Jul 15 @ 8:30am 
@sindri42 The hediff list and sorting is definitely something I want to improve. It's supposed to sort them by severity, but then whole body effects and implants end up at the top. I think I'll introduce some "sort by" icons along the top that should solve it.
Who's Askin'?! Jul 15 @ 8:03am 
Gosh darn, this is a cool mod!
R.Petrovitch Jul 15 @ 6:49am 
ахуенный мод
Jotbe83 Jul 15 @ 5:01am 
PROJECT HOSPITAL MENTIONED!!11!! PEAK
sindri42 Jul 14 @ 11:38pm 
Is there a way to say 'do not display this specific hediff'? The entire list gets filled up with bionics or implants in a late game colony and I can't see the important effects.

Also I seem to have a bunch of 'missing body part' warnings on people who are intact, just not made of meat anymore.
Danna Jul 14 @ 10:06pm 
@Sam_ I figured that was it, but thought I'd just mention it in case you wanted to change it~
tartine Jul 14 @ 5:04pm 
this looks sick !
Sam_  [author] Jul 14 @ 8:20am 
Glad to hear the Linux fix works, it was a few lines of code and not the nightmare I imagined.

My immediate plans are to make sure this mod works with everything technically, while adding to the vanilla stuff. There's about 120 animals, probably about 50 that I want to make textures for. Textures for mods is something more down the road. Technically speaking it's very easy to add textures if the other mod devs are interested.
Hackmaster214 Jul 14 @ 2:59am 
Are there currently any plans to add some of the popular Vanilla Expanded moded Xenotypes to be compatible?
Dr.Kotovskiy Jul 14 @ 2:35am 
No data musk ox, strangers-sectarians from the anomaly, and others
Telius Jul 14 @ 2:06am 
can confirm, works fine on linux now
FluffyPotato Jul 13 @ 10:58pm 
Awesome, it seems to work on linux now. There aren't any many animals around the map I'm on right now but I mainly want pawns anyways which all work.
InsideBSI Jul 13 @ 9:45pm 
nvm it works on some of them. well, thanks for the fix, and for the mod o7
InsideBSI Jul 13 @ 8:53pm 
@Sam_ I just tried again (linux), now it seems to work on pawns, I see their silhouette. still no data on the few animals I tried on, tho
Crystal Sharrd Jul 13 @ 8:09pm 
Is the NO DATA thing intended on Creepjoiners from Anomaly? (I'm on Windows.)
Sam_  [author] Jul 13 @ 3:52pm 
Is there anyone here on Linux willing to test again? I have a possible fix, but I don't have my Linux system at the moment
Dizzy Ioeuy Jul 13 @ 1:33pm 
this seems like a task for Don Quixote, or Sisyphus. Wow...
InsideBSI Jul 13 @ 11:51am 
mod looks nice, unfortunately I too have the same no data issue (linux)
Wednesday Jul 13 @ 11:04am 
Ok, thanks for the mod :)
Sam_  [author] Jul 13 @ 9:18am 
That was something I considered initially, but due to how it works, with textures overlapped to produce the whole display, having selectable parts would be an extreme undertaking.

At least for now its not possible, but maybe in the future.
Wednesday Jul 13 @ 7:40am 
Nice mod

would it be possible to have the feature to right click on an health issue, or on the body image, to select the operation to fix them?
Sam_  [author] Jul 13 @ 5:41am 
@FluffyPotato that will be it, this mod uses file directories to find the textures. I'll have to work out Linux support.

@Billo there is an option in mod options to display it to the side of the health tab instead of the top, this automatically occurs if your resolution is small enough.
Sam_  [author] Jul 13 @ 5:37am 
That's not a bug, it lists all hediffs. But that one is an edge case I didn't get through testing. I'll have to check for ones that should be hidden.
Siowi[E] Jul 13 @ 5:20am 
Might be a bug but you can see the status "Hiding in plain sight, whole body" which kinda spoils the surprpise
FluffyPotato Jul 12 @ 10:51pm 
I think the no data thing is a problem with the mod's compatibility with the linux build of Rimworld. The error still happens after a full reinstall of the game (Including all configs deleted) with only Harmony and Health Display enabled: https://steamcommunity.com/sharedfiles/filedetails/?id=3524361617
Billo J Dahka Jul 12 @ 8:30pm 
is the window movable? I can't figure out how to move it.
KateTheKatPlays Jul 12 @ 7:19pm 
is this made by the same person who did the project zomboid health display? if so thats based as fuck
Sam_  [author] Jul 12 @ 2:31pm 
hmm, even if it is a baseline a heavily modded game that does add new races might still interfere. I'll have to look through this and see what is conflicting. Try placing this mod last in the load list as well.
FluffyPotato Jul 12 @ 2:17pm 
This is for a baseliner human: https://steamcommunity.com/sharedfiles/filedetails/?id=3524011254
And a muffalo that seems to have an image on one of the screenshots: https://steamcommunity.com/sharedfiles/filedetails/?id=3524011530

I have checked about 20 different vanilla animals and humans at this point but all of them show up as "NO DATA", haven't found anything that doesn't say that. The only mods I use that adds animals is the Vanilla Animals Expanded and its submods. This is my modlist though: https://rentry.co/9d8ebcb2
Sam_  [author] Jul 12 @ 2:04pm 
It says NO DATA on animals that don't have textures yet. The game has like 150 animals, so it's a work in progress. Ibexes are one of those. Human textures however should have textures I see your colonist bar though, other modded humanlikes will need their own or compatibility.

If you can provide your mods that add other animals or humanlikes I can maybe get around to compatibility.
Kaikalii Jul 12 @ 1:20pm 
I appreciate that this doesn't replace the normal list, so I can see my nice Compact Hediffs.
FluffyPotato Jul 12 @ 12:22pm 
For some reason every character and animal I check with this mod's UI the image only says "NO DATA". Like this: https://steamcommunity.com/sharedfiles/filedetails/?id=3523928315
Cathulhu Jul 12 @ 12:03pm 
Has anyone tried this on Steam Deck? Wondering if the new UI fits on screen.
Rombta Jul 12 @ 10:00am 
Its not showing up for me is there a button im missing because I do not see it when I open the health tab
rex20d Jul 12 @ 9:57am 
this looks really cool, but i can foresee that for moded pawns(animal or collonist) it would not work very well, wich is kinda sad, but still, really cool mod
burritoexspress2006 Jul 12 @ 9:21am 
is this incompatible with the nice health tab mod? since both mods do similar things
qqcswc Jul 12 @ 8:16am 
Beautiful and practical。
Sam_  [author] Jul 12 @ 4:36am 
@Danna, oh I just copied the About info from tilled soil and forgot to change the text
Polizeiwaschbär Jul 12 @ 3:31am 
Scyther image looks like an Undertale miniboss, change my mind.