RimWorld

RimWorld

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Transparent Substructure
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Mod, 1.6
File Size
Posted
Updated
1.084 MB
Jul 11 @ 7:14am
Jul 23 @ 7:36pm
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Transparent Substructure

Description
Craft transparent variants of gravship substructure and heavy bridges!

Mod Contents

This mini-mod adds the following new foundation and floor types:

  • Transparent Substructure - Statistically and materially identical to regular gravship substructure, but when built over terrain the underlying terrain (including moving water) will be visible under the foundation. When built over open space, the planet will be visible underneath. (Hope you're not afraid of heights!)
  • Transparent Heavy Bridge - The same as above, except in a non-gravship heavy bridge form.
  • Fine Transparent Tile - A transparent flooring that can be built over transparent substructure or heavy bridge to satisfy noble requirements. Statistically identical to fine steel tile.
  • Sky Tile and Fine Sky Tile - Statistically identical to regular and fine steel floor, but projects an image of what is underneath the current structure. On the ground this will merely show the underlying terrain, but in space this will display the planet below the structure or ship on which it is constructed.

Technical Details

Transparent Substructure uses 3 custom SectionLayers and 11 Harmony patches (4 prefixes and 7 postfixes) to modify the gravship mask, add the glass overlay, and force normal terrain rendering under transparent foundations and floors.

Known Issues

  • None at this time.
43 Comments
Darkequation Jul 26 @ 4:36am 
Thanks, that's brilliant!
Aelanna  [author] Jul 25 @ 10:45am 
@Darkequation - Fine transparent tile simply shows the terrain underneath with a glass overlay. Fine sky tile will show the underlying terrain while on the planet surface, but in orbit it will give the illusion that there is nothing but space underneath, even if built on space platform or rough vacstone.
rinfin Jul 24 @ 6:44am 
Okay, It works! Thx
Aelanna  [author] Jul 23 @ 7:37pm 
@Lysidas @rinfin - I stand corrected, apparently the latest update changed how substructure is recognized by the game. I just pushed v1.1.1, please let me know if that fixes the issue!
Aelanna  [author] Jul 23 @ 7:28pm 
@Lysidas @rinfin - Heya! Apparently this was a regression introduced in the latest vanilla game update, which has already been reported to Ludeon. It should be fixed in the next game update, apologies for the inconvenience!
rinfin Jul 23 @ 7:22pm 
Gravcore power cell requires terrain that supports: Substructure...
It didn't happen just until yesterday. Maybe an update issue?
Lysidas Jul 23 @ 8:43am 
Fantastic mod!

I'm encountering an oversight/bug, though: I can't place grav field extenders or gravcore power cells on transparent substructure. I see (e.g.) "Gravcore power cell requires terrain that supports: Substructure".

It's not a big deal, since that floor tile would be mostly blocked anyway.
Darkequation Jul 23 @ 7:10am 
Why two types of fine tile?
Lama man Jul 23 @ 6:39am 
does anyone else get a Cascading Error where it turns everthing Red and Green where it layers over and over after when you place the tiles, maybe it only happens when placing the blueprint on non Substructure
Victor Jul 22 @ 6:04pm