Total War: WARHAMMER III

Total War: WARHAMMER III

64 ratings
Coin Fusion Mod UPDATED 6.2
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Tags: mod
File Size
Posted
Updated
1.439 MB
May 21 @ 6:54am
Jul 6 @ 1:58pm
8 Change Notes ( view )

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Coin Fusion Mod UPDATED 6.2

Description
Ancillary Expansion + Coin Crafting (Enhanced Fork) Updated to 6.2 Version

The original owner of this mod is 히토미라. This mod contains "Hammer Coins + Item Fusion"

I pulled a copy of this mod from the community re upload located here https://steamcommunity.com/sharedfiles/filedetails/?id=3482953091

Click here to post any suspected bug reports, follow instructions.

Dont forget to favorite and like, please to show your support.

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What This Mod Does

Massive Ancillary Expansion: Adds a wide variety of new ancillaries that characters can equip.
Triple Equip Slots: Expands the number of equippable ancillaries per category to 3, up from the vanilla limit.
Coin Crafting Menu: Adds a new coin crafting interface, accessible from the bottom-right of the UI.




Key Differences from Previous Versions

No More Data Coring:
Previous versions used data__-prefixed (cored) tables unnecessarily. This fork renames them to unique identifiers for clarity and compatibility.

Updated Tables:
Several tables were missing rows due to updates to the base game. These have been patched and updated to match the current version.

Magic Drop Ancillary Rewrite:
The system that distributes magical ancillaries has been rewritten. Now:
• AI characters can properly receive and use mod-added ancillaries.
• Drop rates and values were rebalanced to make the AI more likely to equip modded items.

New Tier: "Eldritch" Ancillaries
A powerful new category of ancillaries has been introduced:
• Marked as Eldritch for easy identification.
• Use unique visuals to stand out from other ancillaries.
• Auto-sorted to the bottom of the UI list.
• AI can and will equip them.
(If you notice the AI not using them consistently, there's an optional script add-on that improves the AI's ancillary upgrade logic — available on request.)

Salvage Rewards Rebuilt:
The salvage reward system has been completely reworked. You now receive better rewards based on the rarity of the ancillary you salvage:

Salvage Rewards by Rarity:
Common – 200
Uncommon – 350
Rare – 700
Crafted – 850
Unique – 950
Eldritch – 1000




Notes

• This mod is save-game compatible, but once items are added into your world with this mod, you will not be able to safely remove it.
• This mod is multiplayer compatible.
• Designed with both player experience and AI usability in mind.
• Ideal for campaigns where character progression and customization are important.

More Mods Uploaded By Me:
1 Slot Variant
Reduced AI Drop Rate
Malus Tzarkan Tweak

Popular Discussions View All (1)
15
Aug 2 @ 4:05am
Bug Reports
won2three
105 Comments
민사빈 15 hours ago 
Does it work at 6.3?
The Great Goose Sep 7 @ 4:44pm 
Confirmed that this mod causes desync in multiplayer.
Gwaihir Sep 6 @ 10:23pm 
This causes massive dysnc during multiplayer with my friend, no Idea what causes it.
ArchSeraph Sep 5 @ 9:36pm 
it seems to be some conflict with jurrassic calm as best i can tell as that was the only mod i had enabled effecting lizardmen at the time, the creator of the mod did say lizardmen are broken this patch however so idk
won2three  [author] Sep 2 @ 12:33pm 
@ArchSeraph have you tried with just this mod enabled?
알파라마 Aug 31 @ 12:40am 
plz make 1 slot & reduced ai drop rate ...
ArchSeraph Aug 29 @ 9:36pm 
this bug only seems to effect lizardmen?
ArchSeraph Aug 29 @ 9:08pm 
idk why but sometimes on turn 2 the delema for the free coins doesnt appear but still locks you out of saving the game or ending your turn
won2three  [author] Aug 6 @ 12:10am 
just delete them from the table. No setting
Velber Aug 2 @ 12:55pm 
@mutantproud any chance you might post your edit on the workshop when you are done?