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I forgot to divide by 100 for percentage calculation, making it actually working as:
For each X raid points in richest colony, increase 100% enhancement
Instead what it supposed to be is:
For each X raid points in richest colony, increase 1% enhancement
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给中文玩家解释下:
注意之前版本有个计算bug。我忘了除以100,导致每X点最高财富的殖民地袭击点数转化为100%新地图敌人加成,而不是设计中的1%。
已修正。
Not sure if this is intended or a bug, but had to remove the mod for now. Hope it can be tweaked!
我加了新功能的中文说明
So I set the default value according to my own need, each player can adjust themselves in config. I personally play VPE with some champion psycast colonists, so my threat points are usually very high with higher stats enemies to balance the game.