RimWorld

RimWorld

110 ratings
Cold Tactical Gun Styles
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Mod, 1.5, 1.6
File Size
Posted
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200.030 KB
Apr 5 @ 1:00am
Jul 11 @ 11:16pm
3 Change Notes ( view )
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Cold Tactical Gun Styles

Description
Ever feel like your pawns need some black rifles ready for a 90s action flick. Bringing that mid to late cold war vibe. Then this style pack is for you.

Content
This is purely a style mod for both Vanilla and VWE's industrial firearms. It can be added mid game, but will require either reforming your ideology, or DEV edits to your ideology.

To make an item in this style, whenever you manufacture an item, in the additional details, there is a pull down tab that will let you select the style.

To change an item into this style, as far as I know, you will need an additional mod to let you.

Design Philosophy
When making these icons, I was going for weapons in games like Half Life 1 or SWAT 4, as well as taking inspiration from some renditions of cyberpunk, and the upcoming game Beta Decay. Doing away with rails for a clean, sleek tactical appearance.

I did try and make the weapons look unique, but also like they fill the role they are being put into. Such as the Sniper being an AWM, and the other snipers all being vaguely 308. Or adjusting the "Lever Action"s icon to have a magazine more reflecting something like 30 carbine.

But with those choices, I know that some of the options can be somewhat cursed, like none of the bullpups are actually bullpups, ore all the lever actions aren't. My design goals was just to make weapons seem roughly like how they act, not perfectly fit the original description.

If you want to see the weapons better
I would recomend this mod to help unblur them, and this mod to zoom in more.


In closing
I hope you all like my... second attempt at making Rimworld icons. And if there are any issue let me know. I did test everything, but things can slip through the cracks.
34 Comments
Lt.MustDie Jul 15 @ 4:22am 
Thank you so much for your reply.
shazbot  [author] Jul 15 @ 2:23am 
*I know the full license is CC BY-NC-ND, but the No Derivatives is the part that is important for this discussion
shazbot  [author] Jul 15 @ 2:16am 
Hello there. As far as I am aware, as long as you are not using anything from the VWE mods beyond their def names, such as assets such as code, you don't need any permission to make retextures of them or any mod. However you are always free to ask.

To go into a bit more detail, VWE is under a CC-ND license, however you can typically make sub-mods for their work. Such as I have used their grenade belts code before to make grenade bandoleers, and one mod I like to use expands on their already quite extensive chemfuel mod. The important part to both of these is they don't take and re-upload their work. They either add onto or replace. So as long as the art assets are entirely their's to use, there should be no issues.

And if I am wrong, please someone let me know.
Lt.MustDie Jul 15 @ 1:51am 
Hello @shazbot, I would like to ask you, did you need to ask permission to retexture weapons from the VE team mods? I'm asking because Halituis Amaricanous made Astronomy Style Pack, and he's afraid to make a retexture of VE weapons, but I wanted to help him.
shazbot  [author] Jul 11 @ 11:17pm 
Tag updated, should no longer look as sus when adding to a modlist
AnotherAlex Jul 11 @ 9:53am 
I love these gun styles
shazbot  [author] Jul 11 @ 9:47am 
Unless they changed idiology, or VWE changed, it should still work. Going to test it tonight and add the 1.6 tag
1.6 Brother????? Your mod allows you to diversify your weapon options without downloading millions of other guns. Please don't abandon us.
AnotherAlex Jun 19 @ 4:40pm 
Thanks for clearing that up
shazbot  [author] Jun 19 @ 4:30pm 
None, they add an idiology style. Unless you are asking what has textures, in which case the image above should tell ya.