Barotrauma

Barotrauma

49 ratings
KA-CBRN(Reforge)
   
Award
Favorite
Favorited
Unfavorite
File Size
Posted
Updated
41.980 MB
Apr 4 @ 5:00am
Jun 16 @ 6:15am
39 Change Notes ( view )

Subscribe to download
KA-CBRN(Reforge)

Description
Introduction

This mod is a re-upload and potential future update version for NotAlwaysTrue's KA-CBRN Expansion(authorized).


Mod Features

1.Expanded NBC Arsenal: Craftable nuclear, biological, and chemical weapons (including multi-yield nukes, chemical agents, viral weapons) with corresponding antidotes, hazmat suits, and protective gear.

2.Enhanced Firearms: New light weapons to diversify your arsenal, plus delivery systems for select bio-chemical weapons.

3.New Profession – CBRN Technician: A specialist capable of producing weapons of mass destruction (WMDs) for your faction.

4.BG Magazines: Adds bg magazines for KA multi-caliber ammunitions.

5.Unique Site Quests: New amazing missions are ready to come.


Future Plans

1.Remake the textures of “BerraARM M4 .50Beowulf”, “BerraARM M4 .458SOCOM”, “TES20”.(Done)

2.Remove weapons that overlap with KA(M110,M82A1,M2HB).(Done)

3.Make CBRN weapons compatible with KA's accessory system.(Done)

4.Adjust CBRN weapon stats to eliminate overpowered attributes, while also releasing an unbalanced version as an optional variant.

5.To be continued.


How to get Weapons-Grade Plutonium and T.S.M Tritium Core Package

1.Fuel Rod(0%)→Fabricator→Nuclear Waste→Nuclear Material Extractor→Mixed Plutonium→Fabricator→MOX Fuelrod→Reactor→Nuclear Material Extractor→Weapons-Grade Plutonium

2.Fuel Rod(0%)→Fabricator→Nuclear Waste→Nuclear Material Extractor→Mixed Plutonium→Nuclear Material Extractor→Weapons-Grade Plutonium

3. Canister→Fabricator→Watercanister→Nuclear Material Extractor→D2Ocanister→Nuclear Material Extractor→T.S.M Tritium Core Package


Disclaimer

We, the developers and all contributors of this mod, hereby declare our unwavering commitment to peace. We categorically oppose the use of nuclear, biological, or chemical weapons in warfare – especially against civilian populations.


Changelog

April 5, 2025
Remake the textures of “BerraARM M4 .50Beowulf”, “BerraARM M4 .458SOCOM”, “TES20”.Adjust textures of .50Beowulf magazines and .458SOCOM magazines.


Localization

This mod has been translated to the following languages:

Simplified Chinese

English
155 Comments
Nihil  [author] Sep 4 @ 4:50am 
@tut-134 对的
Nihil  [author] Aug 28 @ 8:26am 
原作者是这位@NotAlwaysTrue,而我因为工作和生活中的某些原因,暂时应该是没时间和精力对当前的版本进行维护
huaxidesu Aug 27 @ 11:15pm 
请问原作者的链接在哪,没有搜到
SavePvtHans Aug 18 @ 1:27am 
佬能仙人指路一下吗,有点搞不懂CBRN现在是哪个版本还会继续更新
https://steamcommunity.com/sharedfiles/filedetails/?id=3462439105
这个CBRN吗,还是说原作者到时候会上传新的CBRN模组
Nihil  [author] Aug 10 @ 9:46pm 
本模组停止更新,原作者已回归
tut-134 Jul 21 @ 7:08am 
自導導彈瞄準路線上有自己潛艇部件的話導彈會直接繞回來打自己...
能不能給個數據接口讓其他砲台來鎖定?
或者讓數據接口可以設定發射後的手動控制時間 時間結束再切換讓導彈用導彈的視角瞄準鎖定?
BUG Jul 2 @ 9:51pm 
问一下,这个戎装MK1要怎么获得,加工台和武器弹药加工台都没找到
NotAlwaysTrue Jul 1 @ 6:02am 
堂堂复活,但是复活币还有4天才生效
Nihil  [author] Jul 1 @ 2:41am 
@TEFOS 理论上是Bio-2由于其属性就是应该占据衣服+潜水服位置,只要有潜水服位置就一定会写抗水压,所以Bio-2没问题;3A呼吸器理论上我改完之后是应该只占背包位,但是现在代码有问题,头盔那一栏还是会占用,下次和垂发一起修(或者看情况我要不要把垂发和CBRN分成两个mod)